caveman-review
Ultra-compressed code review comments: location, problem, fix on one line each.
improve-codebase-architecture
Analyze codebases for architectural friction and propose module-deepening refactors as testability improvements.
Full skill instructions
Surface architectural friction and propose deepening opportunities — refactors that turn shallow modules into deep ones. The aim is testability and AI-navigability.
This command is informed by the project's domain model and built on a shared design vocabulary:
/codebase-design skill for the architecture vocabulary (module, interface, depth, seam, adapter, leverage, locality) and its principles (the deletion test, "the interface is the test surface", "one adapter = hypothetical seam, two = real"). Use these terms exactly in every suggestion — don't drift into "component," "service," "API," or "boundary."CONTEXT.md gives names to good seams; ADRs in docs/adr/ record decisions this command should not re-litigate.Read the project's domain glossary (CONTEXT.md) and any ADRs in the area you're touching first.
Then use the Agent tool with subagent_type=Explore to walk the codebase. Don't follow rigid heuristics — explore organically and note where you experience friction:
Apply the deletion test to anything you suspect is shallow: would deleting it concentrate complexity, or just move it? A "yes, concentrates" is the signal you want.
Write a self-contained HTML file to the OS temp directory so nothing lands in the repo. Resolve the temp dir from $TMPDIR, falling back to /tmp (or %TEMP% on Windows), and write to <tmpdir>/architecture-review-<timestamp>.html so each run gets a fresh file. Open it for the user — xdg-open <path> on Linux, open <path> on macOS, start <path> on Windows — and tell them the absolute path.
The report uses Tailwind via CDN for layout and styling, and Mermaid via CDN for diagrams where a graph/flow/sequence reliably communicates the structure. Mix Mermaid with hand-crafted CSS/SVG visuals — use Mermaid when relationships are graph-shaped (call graphs, dependencies, sequences), and hand-built divs/SVG when you want something more editorial (mass diagrams, cross-sections, collapse animations). Each candidate gets a before/after visualisation. Be visual.
For each candidate, render a card with:
Strong, Worth exploring, Speculative, rendered as a badgeEnd the report with a Top recommendation section: which candidate you'd tackle first and why.
Use CONTEXT.md vocabulary for the domain, and the /codebase-design vocabulary for the architecture. If CONTEXT.md defines "Order," talk about "the Order intake module" — not "the FooBarHandler," and not "the Order service."
ADR conflicts: if a candidate contradicts an existing ADR, only surface it when the friction is real enough to warrant revisiting the ADR. Mark it clearly in the card (e.g. a warning callout: "contradicts ADR-0007 — but worth reopening because…"). Don't list every theoretical refactor an ADR forbids.
See HTML-REPORT.md for the full HTML scaffold, diagram patterns, and styling guidance.
Do NOT propose interfaces yet. After the file is written, ask the user: "Which of these would you like to explore?"
Once the user picks a candidate, run the /grilling skill to walk the design tree with them — constraints, dependencies, the shape of the deepened module, what sits behind the seam, what tests survive.
Side effects happen inline as decisions crystallize — run the /domain-modeling skill to keep the domain model current as you go:
CONTEXT.md? Add the term to CONTEXT.md. Create the file lazily if it doesn't exist.CONTEXT.md right there./codebase-design skill and use its design-it-twice parallel sub-agent pattern.Ultra-compressed code review comments: location, problem, fix on one line each.
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