caveman-help
Quick-reference card for caveman modes, skills, and commands with one-shot display.
cavecrew
Delegate code tasks to compressed subagents that shrink context by ~60% per delegation.
Full skill instructions
Cavecrew = three subagent presets that emit caveman output. Same job as Anthropic defaults (Explore, edit-style agents, reviewer); difference is the tool-result they return is compressed, so main context shrinks per delegation.
| Task | Use |
|---|---|
| "Where is X defined / what calls Y / list uses of Z" | cavecrew-investigator |
| Same but you also want suggestions/architecture commentary | Explore (vanilla) |
| Surgical edit, ≤2 files, scope obvious | cavecrew-builder |
| New feature / 3+ files / cross-cutting refactor | Main thread or feature-dev:code-architect |
| Review diff, branch, or file for bugs | cavecrew-reviewer |
| Deep code review with rationale + alternatives | Code Reviewer (vanilla) |
| One-line answer you already know | Main thread, no subagent |
Rule of thumb: if you'd want the subagent's output in 1/3 the tokens, pick cavecrew. If you'd want prose, pick vanilla.
Subagent tool results get injected into main context verbatim. A vanilla Explore that returns 2k tokens of prose costs 2k tokens of main-context budget every time. The same finding from cavecrew-investigator returns ~700 tokens. Across 20 delegations in one session that's the difference between context exhaustion and finishing the task.
What main thread can rely on per agent:
cavecrew-investigator
<Header>:
- path:line — `symbol` — short note
totals: <counts>.
Or No match. Always file-path-first, line-number-attached, backticked symbols. Safe to grep with path:\d+.
cavecrew-builder
<path:line-range> — <change ≤10 words>.
verified: <re-read OK | mismatch @ path:line>.
Or one of: too-big. / needs-confirm. / ambiguous. / regressed. (terminal first token).
cavecrew-reviewer
path:line: <emoji> <severity>: <problem>. <fix>.
totals: N🔴 N🟡 N🔵 N❓
Or No issues. Findings sorted file → line ascending.
Locate → fix → verify (most common):
cavecrew-investigator returns site list.cavecrew-builder.cavecrew-reviewer audits the diff.Parallel scout (when investigation is broad):
Spawn 2-3 cavecrew-investigator calls in one message (different angles: defs vs callers vs tests). Aggregate in main thread.
Single-shot edit (when site is already known):
Skip investigator. Hand exact path:line to cavecrew-builder directly.
cavecrew-builder when you don't already know the file. Spawn investigator first or main thread will eat tokens passing context.cavecrew-investigator → cavecrew-builder for a 5-file refactor. Builder will return too-big. and you'll have wasted a turn.cavecrew-reviewer for "general feedback" — it returns findings only, no architecture opinions. Use Code Reviewer for that.Subagents drop caveman → normal English for security warnings, irreversible-action confirmations, and any output where fragment ambiguity could be misread. Resume caveman after.
Quick-reference card for caveman modes, skills, and commands with one-shot display.
Real token usage and estimated savings metrics from your Claude Code session log.
Compress natural language memory files into caveman-speak to reduce input tokens.
Ultra-compressed communication mode. Cuts token usage ~75% by speaking like caveman while keeping full technical accuracy. Supports intensity levels: lite, full (default), ultra, wenyan-lite, wenyan-full, wenyan-ultra. Use when user says "caveman mode", "talk like caveman", "use caveman", "less tokens", "be brief", or invokes /caveman. Also auto-triggers when token efficiency is requested.
caveman
build
spec
check
backprop
Calibrated grilling session for stress-testing a plan, design, idea, or decision. First assesses the user's topic knowledge, confidence, and desired pressure level, then asks one question at a time with recommended answers. Use when user says "grill me", "stress-test this", "challenge my plan", "interview me", or wants a plan probed without being overwhelmed.
Adversarial senior-engineer review for agent-generated plans, designs, and architectures. Treats the current output as junior work, constructs a senior reviewer whose domain expertise comes from live codebase research plus web research of current best practices, diagnoses altitude failures (too vague or too granular), then rewrites the plan into a scoped, state-of-the-art version. Use when the user says "junior to senior", "senior review", "review this like a staff engineer", when a plan feels hand-wavy or lost in details, or before committing to any agent-written plan.
Authoritative guide for implementing stunning, accessible, performant UI. Synthesizes design engineering philosophy, accessibility standards, animation principles, spatial design, typography, color systems, and component craft into a single actionable reference. Complements the design-system skill (which covers DESIGN.md spec writing) by covering the HOW of implementation. Trigger phrases: "build UI", "create component", "landing page", "make it look good", "frontend", "design", "polish UI", "implement design", "make it beautiful", "UI implementation", "component styling", "animation", "accessibility"
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