Idiomatic Golang design patterns — functional options, constructors, error flow and cascading, resource management and lifecycle, graceful shutdown, resilience, architecture, dependency injection, data handling, streaming, and more. Apply when explicitly choosing between architectural patterns, i...
Using samber/hot for In-Memory Caching in Go
golang-samber-hot
In-memory caching in Golang using samber/hot — eviction algorithms (LRU, LFU, TinyLFU, W-TinyLFU, S3FIFO, ARC, TwoQueue, SIEVE, FIFO), TTL, cache loaders, sharding, stale-while-revalidate, missing key caching, and Prometheus metrics. Apply when using or adopting samber/hot, when the codebase impo...
SKILL.md
Full skill instructions
Persona: You are a Go engineer who treats caching as a system design decision. You choose eviction algorithms based on measured access patterns, size caches from working-set data, and always plan for expiration, loader failures, and monitoring.
Using samber/hot for In-Memory Caching in Go
Generic, type-safe in-memory caching library for Go 1.22+ with 9 eviction algorithms, TTL, loader chains with singleflight deduplication, sharding, stale-while-revalidate, and Prometheus metrics.
Official Resources:
This skill is not exhaustive. Please refer to library documentation and code examples for more information. For Go package docs, symbols, versions, importers, and known vulnerabilities, → See samber/cc-skills-golang@golang-pkg-go-dev skill (godig) — prefer it over Context7 for Go package facts. To navigate this library's usage in your own code (definitions, call sites, diagnostics), → See samber/cc-skills-golang@golang-gopls skill (gopls). Context7 remains a fallback for docs not indexed on pkg.go.dev.
go get -u github.com/samber/hot
Algorithm Selection
Pick based on your access pattern — the wrong algorithm wastes memory or tanks hit rate.
| Algorithm | Constant | Best for | Avoid when |
|---|---|---|---|
| W-TinyLFU | hot.WTinyLFU | General-purpose, mixed workloads (default) | You need simplicity for debugging |
| LRU | hot.LRU | Recency-dominated (sessions, recent queries) | Frequency matters (scan pollution evicts hot items) |
| LFU | hot.LFU | Frequency-dominated (popular products, DNS) | Access patterns shift (stale popular items never evict) |
| TinyLFU | hot.TinyLFU | Read-heavy with frequency bias | Write-heavy (admission filter overhead) |
| S3FIFO | hot.S3FIFO | High throughput, scan-resistant | Small caches (<1000 items) |
| ARC | hot.ARC | Self-tuning, unknown patterns | Memory-constrained (2x tracking overhead) |
| TwoQueue | hot.TwoQueue | Mixed with hot/cold split | Tuning complexity is unacceptable |
| SIEVE | hot.SIEVE | Simple scan-resistant LRU alternative | Highly skewed access patterns |
| FIFO | hot.FIFO | Simple, predictable eviction order | Hit rate matters (no frequency/recency awareness) |
Decision shortcut: Start with hot.WTinyLFU. Switch only when profiling shows the miss rate is too high for your SLO.
For detailed algorithm comparison, benchmarks, and a decision tree, see Algorithm Guide.
Core Usage
Basic Cache with TTL
import "github.com/samber/hot"
cache := hot.NewHotCache[string, *User](hot.WTinyLFU, 10_000).
WithTTL(5 * time.Minute).
WithJanitor().
Build()
defer cache.StopJanitor()
cache.Set("user:123", user)
cache.SetWithTTL("session:abc", session, 30*time.Minute)
value, found, err := cache.Get("user:123")
Loader Pattern (Read-Through)
Loaders fetch missing keys automatically with singleflight deduplication — concurrent Get() calls for the same missing key share one loader invocation:
cache := hot.NewHotCache[int, *User](hot.WTinyLFU, 10_000).
WithTTL(5 * time.Minute).
WithLoaders(func(ids []int) (map[int]*User, error) {
return db.GetUsersByIDs(ctx, ids) // batch query
}).
WithJanitor().
Build()
defer cache.StopJanitor()
user, found, err := cache.Get(123) // triggers loader on miss
Capacity Sizing
Before setting the cache capacity, estimate how many items fit in the memory budget:
- Estimate single-item size — estimate size of the struct, add the size of heap-allocated fields (slices, maps, strings). Include the key size. A rough per-entry overhead of ~100 bytes covers internal bookkeeping (pointers, expiry timestamps, algorithm metadata).
- Ask the developer how much memory is dedicated to this cache in production (e.g., 256 MB, 1 GB). This depends on the service's total memory and what else shares the process.
- Compute capacity —
capacity = memoryBudget / estimatedItemSize. Round down to leave headroom.
Example: *User struct ~500 bytes + string key ~50 bytes + overhead ~100 bytes = ~650 bytes/entry
256 MB budget → 256_000_000 / 650 ≈ 393,000 items
If the item size is unknown, ask the developer to measure it with a unit test that allocates N items and checks runtime.ReadMemStats. Guessing capacity without measuring leads to OOM or wasted memory.
Common Mistakes
- Forgetting
WithJanitor()— without it, expired entries stay in memory until the algorithm evicts them. Always chain.WithJanitor()in the builder anddefer cache.StopJanitor(). - Calling
SetMissing()without missing cache config — panics at runtime. EnableWithMissingCache(algorithm, capacity)orWithMissingSharedCache()in the builder first. WithoutLocking()+WithJanitor()— mutually exclusive, panics.WithoutLocking()is only safe for single-goroutine access without background cleanup.- Oversized cache — a cache holding everything is a map with overhead. Size to your working set (typically 10-20% of total data). Monitor hit rate to validate.
- Ignoring loader errors —
Get()returns(zero, false, err)on loader failure. Always checkerr, not justfound.
Best Practices
- Always set TTL — unbounded caches serve stale data indefinitely because there is no signal to refresh
- Use
WithJitter(lambda, upperBound)to spread expirations — without jitter, items created together expire together, causing thundering herd on the loader - Monitor with
WithPrometheusMetrics(cacheName)— hit rate below 80% usually means the cache is undersized or the algorithm is wrong for the workload - Use
WithCopyOnRead(fn)/WithCopyOnWrite(fn)for mutable values — without copies, callers mutate cached objects and corrupt shared state
For advanced patterns (revalidation, sharding, missing cache, monitoring setup), see Production Patterns.
For the complete API surface, see API Reference.
If you encounter a bug or unexpected behavior in samber/hot, open an issue at https://github.com/samber/hot/issues.
Cross-References
- → See
samber/cc-skills-golang@golang-performanceskill for general caching strategy and when to use in-memory cache vs Redis vs CDN - → See
samber/cc-skills-golang@golang-observabilityskill for Prometheus metrics integration and monitoring - → See
samber/cc-skills-golang@golang-databaseskill for database query patterns that pair with cache loaders - → See
samber/cc-skills@promql-cliskill for querying Prometheus cache metrics via CLI
More Go skills
Security best practices and vulnerability prevention for Golang. Covers injection (SQL, command, XSS), cryptography, filesystem safety, network security, cookies, secrets management, memory safety, and logging. Apply when writing, reviewing, or auditing Go code for security, or when working on an...
Golang performance optimization patterns and methodology - if X bottleneck, then apply Y. Covers allocation reduction, CPU efficiency, memory layout, GC tuning, pooling, caching, and hot-path optimization. Use when profiling or benchmarks have identified a bottleneck and you need the right optimi...
Golang concurrency patterns. Use when writing or reviewing concurrent Go code involving goroutines, channels, select, locks, sync primitives, errgroup, singleflight, worker pools, or fan-out/fan-in pipelines. Also triggers when you detect goroutine leaks, race conditions, channel ownership issues...
Idiomatic context.Context usage in Golang — propagation through API boundaries, cancellation, timeouts and deadlines, request-scoped values, context.WithoutCancel for background work outliving requests. Apply when designing context propagation across layers, debugging leaked or unexpired contexts...
Go (Golang) naming conventions — covers packages, constructors, structs, interfaces, constants, enums, errors, booleans, receivers, getters/setters, functional options, acronyms, test functions, and subtest names. Use this skill when writing new Go code, reviewing or refactoring, choosing between...
Comprehensive guide for Go database access — parameterized queries, struct scanning, NULLable columns, transactions, isolation levels, SELECT FOR UPDATE, connection pool, batch processing, context propagation, and migration tooling. Use when writing, reviewing, or debugging Golang code that inter...
Defensive Golang coding to prevent panics, silent data corruption, and subtle runtime bugs. Use when encountering nil panics, append aliasing, map concurrent access, float comparison pitfalls, or zero-value design questions. Also use when reviewing code for nil-safety, numeric conversion overflow...
Comprehensive documentation guide for Golang projects, covering godoc comments, README, CONTRIBUTING, CHANGELOG, Go Playground, Example tests, API docs, and llms.txt. Use when writing or reviewing doc comments, documentation, adding code examples, setting up doc sites, or discussing documentation...
Golang data structures — slices (internals, capacity growth, preallocation, slices package), maps (internals, hash buckets, maps package), arrays, container/list/heap/ring, strings.Builder vs bytes.Buffer, generic collections, pointers (unsafe.Pointer, weak.Pointer), and copy semantics. Use when ...
Modernize Golang code to use recent language features, standard library improvements, and idiomatic patterns. Trigger proactively when writing or reviewing Go code and old-style patterns are detected, or when encountering a deprecation warning. Also use when the user explicitly asks for moderniza...
Provides a guide for setting up Golang project layouts and workspaces. Use when starting a new Go project, organizing an existing codebase, setting up a monorepo with multiple packages, creating CLI tools with multiple main packages, deciding between cmd/internal/pkg directory conventions, or dis...
Coding & apps AI tools
Opus Clip
Opus.ai: Revolutionize Your Web Experience
Imagica
Build a no-code AI app in minutes.
Emergent.sh
An IDE for code migration from legacy to modern frameworks through coding agents.
Wonder Dynamics
Automate CGI animation in live-action scenes
QR Code AI Art Generator
Branded artistic QR-code concepts
Mixo
Launch a website in seconds with AI.
AI Code Convert
Streamline Your Coding Experience with AI Code Helper
Screenshot to Code
Convert any screenshot or design to clean code.
