cargo
Rust package manager (36 subcommands).
momentum-field
Based on Csikszentmihalyi''s flow theory, detect via interaction patterns:
Full skill instructions
Trit: 0 (ERGODIC - transports excellence between validator and generator) Color: Yellow (#F5A623) Role: COORDINATOR in the excellence triad
excellence-gradient (-1) ⊗ momentum-field (0) ⊗ refuse-mediocrity (+1) = 0 ✓
VALIDATOR COORDINATOR GENERATOR
(measures delta) (transports flow) (raises floor)
Momentum = derivative of progress with respect to time
p = progress (shipped value)
v = dp/dt (velocity - shipping rate)
a = dv/dt (acceleration - velocity change)
j = da/dt (jerk - smoothness of acceleration)
Based on Csikszentmihalyi's flow theory, detect via interaction patterns:
@dataclass
class FlowState:
challenge_skill_ratio: float # Optimal: 0.9-1.1
clear_goals: bool # Unambiguous next action
immediate_feedback: bool # Know if progressing
deep_concentration: float # Interruption-free time (hours)
sense_of_control: bool # Agency over outcome
time_distortion: bool # Hours feel like minutes
def detect_flow(interactions: List[Interaction]) -> FlowState:
"""Flow = high challenge + high skill + low friction."""
burst_lengths = [len(burst) for burst in segment_bursts(interactions)]
avg_burst = mean(burst_lengths)
return FlowState(
challenge_skill_ratio=estimate_challenge_skill(interactions),
clear_goals=has_explicit_objective(interactions[-1]),
immediate_feedback=feedback_latency_ms(interactions) < 100,
deep_concentration=max_uninterrupted_hours(interactions),
sense_of_control=error_recovery_rate(interactions) > 0.9,
time_distortion=avg_burst > 10 # Long coherent bursts
)
| Metric | Formula | Target |
|---|---|---|
| Cycle Time | finish_time - start_time | Minimize |
| Lead Time | finish_time - request_time | Minimize |
| Throughput | items_done / time_period | Maximize |
| WIP | started - finished | Limit |
| Flow Efficiency | value_add_time / lead_time | >25% |
Lead Time = WIP / Throughput
Therefore: WIP_limit = Target_Lead_Time × Current_Throughput
Recommended WIP limits per focus area:
| Killer | Momentum Cost | Recovery Time |
|---|---|---|
| Context Switch | -30% velocity per switch | 23 min |
| Unclear Goals | -50% (thrashing) | Until clarified |
| Meetings | -15 min/meeting overhead | Immediate |
| Waiting (blocked) | -100% (full stop) | Until unblocked |
| Perfectionism | -40% (diminishing returns) | Decision to ship |
| Scope Creep | -25% per added requirement | Scope reset |
| Technical Debt | -5% compounding daily | Refactor sprint |
def detect_momentum_killers(interactions: List[Interaction]) -> List[Killer]:
killers = []
# Context switching: topic changes per hour
topic_changes = count_topic_changes(interactions, window="1h")
if topic_changes > 3:
killers.append(Killer.CONTEXT_SWITCH)
# Unclear goals: high question/action ratio
q_a_ratio = questions(interactions) / actions(interactions)
if q_a_ratio > 0.5:
killers.append(Killer.UNCLEAR_GOALS)
# Blocked: long gaps with no progress
gaps = find_gaps(interactions, threshold="30m")
if any(g.reason == "waiting" for g in gaps):
killers.append(Killer.BLOCKED)
return killers
1. State ONE clear objective (15 words max)
2. List 3 concrete next actions
3. Set timer for 25 minutes (Pomodoro)
4. Disable all notifications
5. Start with smallest action
1. Identify the blocker explicitly
2. Timebound: "If not unblocked in 30 min, escalate"
3. Parallel path: Work on something else OR
4. Reduce scope: Ship smaller version without blocked dependency
5. Document: Why blocked, when unblocked, lesson learned
1. Ship something tiny (README fix, comment, config)
2. Commit immediately (momentum from motion)
3. Review recent wins (3 things shipped this week)
4. Pair with high-momentum collaborator
5. Change environment (different location/music/time)
Prerequisites:
- [ ] Clear single objective
- [ ] All resources available (no waiting)
- [ ] Notifications disabled
- [ ] 90+ minute block scheduled
- [ ] Challenge matches skill level
Entry Sequence:
1. Read objective aloud
2. First action already known
3. Begin immediately (no planning in the moment)
def gradient_to_momentum(gradient: ExcellenceGradient) -> MomentumVector:
"""Gradient provides direction, momentum provides magnitude."""
return MomentumVector(
direction=gradient.steepest_ascent(),
magnitude=current_velocity(),
acceleration=gradient.curvature() # How fast can we turn
)
def momentum_floor(current: Momentum, floor: QualityFloor) -> Momentum:
"""Refuse mediocrity sets minimum acceptable velocity."""
if current.velocity < floor.minimum_shipping_rate:
trigger_recovery_protocol()
return current.with_constraint(min_velocity=floor.minimum_shipping_rate)
CREATE TABLE momentum_samples (
timestamp TIMESTAMPTZ,
session_id UUID,
velocity DOUBLE, -- items/hour
acceleration DOUBLE, -- velocity change/hour
jerk DOUBLE, -- acceleration smoothness
wip_count INT,
flow_state BOOLEAN,
active_killers TEXT[] -- array of killer names
);
-- Compute rolling momentum
SELECT
session_id,
AVG(velocity) OVER (ORDER BY timestamp ROWS 10 PRECEDING) as avg_velocity,
STDDEV(velocity) OVER (ORDER BY timestamp ROWS 10 PRECEDING) as velocity_stability,
COUNT(*) FILTER (WHERE flow_state) as flow_minutes
FROM momentum_samples
GROUP BY session_id;
# Track momentum
just momentum-sample # Record current state
just momentum-status # Show velocity/acceleration
just momentum-killers # Detect active killers
# Recovery
just momentum-restart # Cold start protocol
just momentum-unblock ISSUE # Unblock sprint
just momentum-inject # Ship something tiny
# Analysis
just momentum-report PERIOD # Weekly/daily report
just momentum-flow-ratio # Flow time percentage
| Condition | Operational Check |
|---|---|
| Clear goals | Objective stated in <15 words |
| Immediate feedback | <100ms response, test passes visible |
| Challenge-skill balance | Not bored, not anxious |
| Deep concentration | 90+ min uninterrupted blocks |
| Sense of control | Can make decisions without approval |
| Loss of self-consciousness | Not worried about judgment |
| Time distortion | Session felt shorter than clock time |
| Autotelic experience | Would do it for its own sake |
excellence-gradient (-1) ⊗ momentum-field (0) ⊗ refuse-mediocrity (+1) = 0 ✓
cognitive-surrogate (-1) ⊗ momentum-field (0) ⊗ entropy-sequencer (+1) = 0 ✓
topos-catcolab (-1) ⊗ momentum-field (0) ⊗ open-games (+1) = 0 ✓
Skill Name: momentum-field Type: Shipping Velocity & Flow Optimization Trit: 0 (ERGODIC - transports between validator and generator) GF(3): Conserved via triadic composition with excellence-gradient and refuse-mediocrity
Rust package manager (36 subcommands).
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