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libghostty-embed

libghostty terminal embedding for per-vat REPLs with Goblins integration

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SKILL.md

Full skill instructions

libghostty-embed Skill

Trit: +1 (PLUS - terminal output producer) Level: 4 (EXPERT) Header: ~/​worlds/​b/​bmorphism/​trittty/​include/​ghostty.h

Core Types

typedef void* ghostty_app_t;
typedef void* ghostty_surface_t;
typedef void* ghostty_config_t;

Per-Vat Terminal

Each Goblins vat gets its own ghostty_surface_t:

pub const VatTerminal = struct {
    surface: c.ghostty_surface_t,
    vat_id: []const u8,
    trit: i8, // GF(3) phase
};

GF(3) Triplet

vat-minus (⊖ -1) × vat-zero (⊙ 0) × vat-plus (⊕ +1) = 0 ✓

Canonical Triads

move-contract (-1) ⊗ qualia-bank (0) ⊗ libghostty-embed (+1) = 0 ✓
zig-programming (-1) ⊗ nickel (0) ⊗ libghostty-embed (+1) = 0 ✓

Interaction Modes

ModeGoblins SyntaxTerminal
inside_sync($ obj 'method)Same surface
outside_async(<- obj 'method)Route between surfaces
outside_remotesturdyrefCapTP network

Autopoietic Marginalia

The interaction IS the skill improving itself.

Every use of this skill is an opportunity for worlding:

  • MEMORY (-1): Record what was learned
  • REMEMBERING (0): Connect patterns to other skills
  • WORLDING (+1): Evolve the skill based on use

Add Interaction Exemplars here as the skill is used.