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GF3 Constrained Animation

gf3-constrained-animation

A skill for creating minimal, GF(3)-constrained animations optimized for Slack emoji GIFs

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SKILL.md

Full skill instructions

gf3-constrained-animation

A skill for creating minimal, GF(3)-constrained animations optimized for Slack emoji GIFs

Capabilities

  • Generate ternary-state animations (3 colors, 3 frames) with GF(3) conservation
  • Enforce Slack emoji GIF constraints (size, color depth, frame count)
  • Apply GF(3) arithmetic to animation transitions (e.g., state sums modulo 3)
  • Integrate with Zig for low-level GF(3) operations and performance
  • Validate animations using ordered locale principles (e.g., trifurcate decisions)

Implementation

["Use Zig for core GF(3) arithmetic (e.g., modular addition/​multiplication) and bit-packing of ternary states." "Leverage Slack GIF Creator primitives (e.g., kaleidoscope, shake) with strict constraints: 3 colors, 3 frames, and 64KB max size." "Apply ordered locale patterns to ensure animations adhere to GF(3) conservation (e.g., sum of color states modulo 3 remains constant)." "Implement a validation pipeline: 1) Check GF(3) conservation in state transitions, 2) Enforce Slack constraints via check_slack_size, 3) Optimize with optimize_for_emoji." "Example workflow: 1) Define 3-keyframe animation (idle, action, reset) in GF(3) states, 2) Use Zig to compute transitions, 3) Render with Slack GIF Creator, 4) Validate with ordered locale checks."]

Parents

  • zig-programming
  • alife
  • slack-gif-creator
  • ordered-locale