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Rust Best Practices

rust-best-practices

Guide for writing idiomatic Rust code based on Apollo GraphQL's best practices handbook. Use this skill when: (1) writing new Rust code or functions, (2) reviewing or refactoring existing Rust code, (3) deciding between borrowing vs cloning or ownership patterns, (4) implementing error handling w...

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Rust Best Practices

Apply these guidelines when writing or reviewing Rust code. Based on Apollo GraphQL's Rust Best Practices Handbook.

Quick Reference

Borrowing & Ownership

  • Prefer &T over .clone() unless ownership transfer is required
  • Use &str over String, &[T] over Vec<T> in function parameters
  • Small Copy types (≤24 bytes) can be passed by value
  • Use Cow<'_, T> when ownership is ambiguous

Error Handling

  • Return Result<T, E> for fallible operations; avoid panic! in production
  • Never use unwrap()/expect() outside tests
  • Use thiserror for library errors, anyhow for binaries only
  • Prefer ? operator over match chains for error propagation

Performance

  • Always benchmark with --release flag
  • Run cargo clippy -- -D clippy::perf for performance hints
  • Avoid cloning in loops; use .iter() instead of .into_iter() for Copy types
  • Prefer iterators over manual loops; avoid intermediate .collect() calls

Linting

Run regularly: cargo clippy --all-targets --all-features --locked -- -D warnings

Key lints to watch:

  • redundant_clone - unnecessary cloning
  • large_enum_variant - oversized variants (consider boxing)
  • needless_collect - premature collection

Use #[expect(clippy::lint)] over #[allow(...)] with justification comment.

Testing

  • Name tests descriptively: process_should_return_error_when_input_empty()
  • One assertion per test when possible
  • Use doc tests (///) for public API examples
  • Consider cargo insta for snapshot testing generated output

Generics & Dispatch

  • Prefer generics (static dispatch) for performance-critical code
  • Use dyn Trait only when heterogeneous collections are needed
  • Box at API boundaries, not internally

Type State Pattern

Encode valid states in the type system to catch invalid operations at compile time:

struct Connection<State> { /​* ... */ _state: PhantomData<State> }
struct Disconnected;
struct Connected;

impl Connection<Connected> {
    fn send(&self, data: &[u8]) { /​* only connected can send */ }
}

Documentation

  • // comments explain why (safety, workarounds, design rationale)
  • /// doc comments explain what and how for public APIs
  • Every TODO needs a linked issue: // TODO(#42): ...
  • Enable #![deny(missing_docs)] for libraries

Detailed References

For in-depth guidance on specific topics: