SKILL.md
Full skill instructions
name description
dry-refactor
This skill should be used when the user asks to "refactor duplicate code", "apply DRY principles", "eliminate code repetition", "extract common functionality", or mentions code duplication, similar patterns, repeated logic, or reusable abstractions.
DRY Refactoring
Process
Identify - Exact copies, similar patterns, parallel hierarchies, naming patterns ( data1 / data2 , handleXClick )
Analyze - Coupling, cohesion, frequency (Rule of Three: wait for 3+ occurrences), volatility
Refactor - Choose technique below, extract incrementally, test after each step
Techniques
Extract Function - Same logic in multiple places
getFullName ( user : User ) = > ${ user . firstName } ${ user . lastName }
Extract Variable - Repeated expression
const isWorkingAge = user . age >= 18 && user . age < 65 ;
Parameterize - Code differs only in values
validateField ( value : string , pattern : RegExp ) // Use: validateField(email, EMAIL_REGEX)
Extract Class - Related functions scattered
class UserRewards { calculateDiscount ( user , amount ) { } getLoyaltyPoints ( user ) { } }
Polymorphism - Repeated switch/if-else
interface PaymentProcessor { process ( amount : number ) : void } class CreditProcessor implements PaymentProcessor { }
Strategy Pattern - Duplicated algorithm selection
const strategies = { date : byDate , name : byName } ; items . sort ( strategies [ sortType ] ?? byPriority ) ;
Pull Up Method - Identical methods in subclasses
class BaseUser { getDisplayName ( ) { } } class AdminUser extends BaseUser { }
Detection
Code Smells : Look for numbered variables ( data1 , data2 ), parallel function names ( handleXClick ), near-identical code differing only in constants, repeated validation/error handling, parallel class structures, large switches in multiple places, repeated null checks, magic numbers
Rule of Three : Wait for 3+ occurrences before abstracting
When NOT to DRY
Coincidental similarity - Avoid abstracting different domains/business rules that happen to look alike (will diverge)
Premature abstraction - Wait until pattern is clear; early abstraction often guesses wrong
Single use - Skip abstraction when code appears 1-2 times and is unlikely to grow
Test clarity - Prefer readable test setup over DRY
Over-engineering - Avoid abstracting every 2-3 line similarity
Patterns
Configuration over code - Use data structures to eliminate conditionals
Template Method - Define skeleton in base, vary steps in subclasses
Dependency Injection - Parameterize dependencies to reduce coupling
Builder - Construct complex objects incrementally
Best Practices
Refactor only after tests pass (green)
Apply one refactoring at a time
Commit changes frequently
Name abstractions for intent, not implementation
Consider performance impact of abstractions
Review abstractions with team before finalizing
