Delegate independent tasks to specialized agents working concurrently with isolated context.
MCP Recovery Skill
mcp-recovery
Autonomous MCP and Godot recovery procedures. Use when MCP tools are unresponsive, port 9080 is not listening, or multiple Godot instances are causing conflicts.
SKILL.md
Full skill instructions
MCP Recovery Skill
Autonomous recovery procedures for Godot MCP connection issues.
When to Use This Skill
Use when:
- MCP commands timeout or return "Connection refused"
- Port 9080 is not listening
- Multiple Godot processes are running
- MCP CLI is unresponsive
- Health check returns "degraded" or "down"
Recovery Levels
Level 1: Light Recovery
Use for: Transient MCP issues, single command failures
Actions:
- Test MCP CLI connection
- Restart MCP CLI if needed
- Verify port 9080
Commands:
# Test connection
npx -y godot-mcp-cli@latest get_project_info
# If timeout, restart MCP CLI (no action needed - CLI is stateless)
Level 2: Medium Recovery
Use for: Port 9080 not listening, MCP not responding
Actions:
- Check for duplicate Godot processes
- Kill duplicate Godot instances
- Restart MCP server via Godot
Commands:
# Check for duplicates
tasklist | findstr /i "Godot"
# If more than 1 Godot process, kill extras
Stop-Process -Name "Godot*" -Force
# Restart Godot with MCP
powershell -File .claude/skills/godot-mcp-dap-start/scripts/ensure_godot_mcp.ps1
Level 3: Heavy Recovery
Use for: Complete MCP failure, corrupted state
Actions:
- Kill all Godot processes
- Wait 2 seconds for cleanup
- Start fresh Godot instance
- Wait for MCP port 9080
- Verify MCP handshake
Commands:
# Full restart using recovery script
powershell -ExecutionPolicy Bypass -File .claude/skills/mcp-recovery/scripts/recover.ps1
Quick Reference
| Symptom | Recovery Level | Command |
|---|---|---|
| Single command timeout | Light | Retry command |
| "Connection refused" | Medium | Kill duplicate Godot processes |
| Port 9080 not listening | Medium | Restart Godot with MCP |
| Multiple Godot processes | Medium | Stop-Process -Name "Godot*" -Force |
| Complete MCP failure | Heavy | powershell -File .claude/skills/mcp-recovery/scripts/recover.ps1 |
Health Check
Before attempting recovery, run health check:
powershell -ExecutionPolicy Bypass -File scripts/mcp-health-check.ps1
Or for JSON output (parsing):
powershell -ExecutionPolicy Bypass -File scripts/mcp-health-check.ps1 -JSON
Escalation
Ask user for help if:
- Recovery script fails multiple times
- Godot fails to start after heavy recovery
- MCP addon fails to load (check Godot console for errors)
- Port 9080 never becomes available
- You don't understand the error message
Integration with Other Skills
- godot-mcp-dap-start: Use for starting Godot with MCP
- playtesting: Run health check before HPV sessions
- minimax-mcp: Separate MCP server, not affected by Godot MCP issues
Notes
- MCP CLI (
npx -y godot-mcp-cli@latest) is stateless - no need to restart it - Godot MCP server runs inside Godot editor on port 9080
- Multiple Godot instances cause port conflicts - only one can bind port 9080
- The recovery script automates the full recovery process
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