xiaohongshu
xiaohongshu
make-wpf-custom-control
WPF CustomControl generation wizard. Specify control name and base class to auto-generate C# class and XAML style.
Full skill instructions
User input: $ARGUMENTS
Extract control name and base class from $ARGUMENTS:
ControlName BaseClass (e.g., MyButton Button, CircularProgress Control)ControlCreate [ControlName].cs:
using System.Windows;
using System.Windows.Controls;
namespace [ProjectNamespace].Controls;
/// <summary>
/// [ControlName] - Custom WPF control based on [BaseClass]
/// </summary>
[TemplatePart(Name = "PART_Root", Type = typeof(Border))]
[TemplateVisualState(GroupName = "CommonStates", Name = "Normal")]
[TemplateVisualState(GroupName = "CommonStates", Name = "MouseOver")]
[TemplateVisualState(GroupName = "CommonStates", Name = "Pressed")]
[TemplateVisualState(GroupName = "CommonStates", Name = "Disabled")]
public class [ControlName] : [BaseClass]
{
#region Static Constructor
static [ControlName]()
{
DefaultStyleKeyProperty.OverrideMetadata(
typeof([ControlName]),
new FrameworkPropertyMetadata(typeof([ControlName])));
}
#endregion
#region Dependency Properties
/// <summary>
/// Example dependency property
/// </summary>
public static readonly DependencyProperty ExampleProperty =
DependencyProperty.Register(
nameof(Example),
typeof(string),
typeof([ControlName]),
new FrameworkPropertyMetadata(
defaultValue: string.Empty,
flags: FrameworkPropertyMetadataOptions.AffectsRender,
propertyChangedCallback: OnExampleChanged));
public string Example
{
get => (string)GetValue(ExampleProperty);
set => SetValue(ExampleProperty, value);
}
private static void OnExampleChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (d is [ControlName] control)
{
control.OnExampleChanged((string)e.OldValue, (string)e.NewValue);
}
}
protected virtual void OnExampleChanged(string oldValue, string newValue)
{
// Handle property change
}
#endregion
#region Template Parts
private Border? _partRoot;
public override void OnApplyTemplate()
{
base.OnApplyTemplate();
_partRoot = GetTemplateChild("PART_Root") as Border;
UpdateVisualState(false);
}
#endregion
#region Visual States
private void UpdateVisualState(bool useTransitions)
{
if (!IsEnabled)
{
VisualStateManager.GoToState(this, "Disabled", useTransitions);
}
else if (IsMouseOver)
{
VisualStateManager.GoToState(this, "MouseOver", useTransitions);
}
else
{
VisualStateManager.GoToState(this, "Normal", useTransitions);
}
}
protected override void OnMouseEnter(System.Windows.Input.MouseEventArgs e)
{
base.OnMouseEnter(e);
UpdateVisualState(true);
}
protected override void OnMouseLeave(System.Windows.Input.MouseEventArgs e)
{
base.OnMouseLeave(e);
UpdateVisualState(true);
}
#endregion
}
Create Themes/[ControlName].xaml:
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:[ProjectNamespace].Controls">
<!-- Resources -->
<SolidColorBrush x:Key="[ControlName]Background" Color="#FFFFFF"/>
<SolidColorBrush x:Key="[ControlName]Foreground" Color="#000000"/>
<SolidColorBrush x:Key="[ControlName]BorderBrush" Color="#CCCCCC"/>
<SolidColorBrush x:Key="[ControlName]MouseOverBackground" Color="#E5F3FF"/>
<!-- Style -->
<Style TargetType="{x:Type local:[ControlName]}">
<Setter Property="Background" Value="{StaticResource [ControlName]Background}"/>
<Setter Property="Foreground" Value="{StaticResource [ControlName]Foreground}"/>
<Setter Property="BorderBrush" Value="{StaticResource [ControlName]BorderBrush}"/>
<Setter Property="BorderThickness" Value="1"/>
<Setter Property="Padding" Value="8,4"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type local:[ControlName]}">
<Border x:Name="PART_Root"
Background="{TemplateBinding Background}"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
Padding="{TemplateBinding Padding}"
CornerRadius="4">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal"/>
<VisualState x:Name="MouseOver">
<Storyboard>
<ColorAnimation
Storyboard.TargetName="PART_Root"
Storyboard.TargetProperty="(Border.Background).(SolidColorBrush.Color)"
To="#E5F3FF"
Duration="0:0:0.2"/>
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<ColorAnimation
Storyboard.TargetName="PART_Root"
Storyboard.TargetProperty="(Border.Background).(SolidColorBrush.Color)"
To="#CCE4FF"
Duration="0:0:0.1"/>
</Storyboard>
</VisualState>
<VisualState x:Name="Disabled">
<Storyboard>
<DoubleAnimation
Storyboard.TargetName="PART_Root"
Storyboard.TargetProperty="Opacity"
To="0.5"
Duration="0:0:0"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<ContentPresenter
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</ResourceDictionary>
Add to Themes/Generic.xaml MergedDictionaries:
<ResourceDictionary.MergedDictionaries>
<!-- Existing entries -->
<ResourceDictionary Source="/Themes/[ControlName].xaml"/>
</ResourceDictionary.MergedDictionaries>
After generation, provide:
<!-- Usage Example -->
<local:[ControlName] Example="Hello World"/>
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