xiaohongshu
xiaohongshu
low-level-systems
Use this skill when designing or reviewing systems programming, embedded systems, performance-critical code, or anything involving direct memory management, OS interfaces, or hardware interaction. Applies systems programming thinking to specifications, designs, and implementations.
Full skill instructions
Use this skill when the system involves:
Low-level systems experts think in terms of what the machine actually does, not abstractions.
Questions to always ask:
Assumptions to challenge:
Every allocation has exactly one owner. Document ownership transfer explicitly. Use RAII or defer patterns for cleanup. Don't allocate without a clear free path, rely on garbage collection in hot paths, or leave ownership ambiguous.
Prefer stack allocation for small, fixed-size data. Use arenas or pools for same-lifetime objects. Pre-allocate where possible. Don't allocate in hot loops, use unbounded dynamic allocation in real-time contexts, or ignore allocation failure.
Keep hot data together. Prefer arrays of structs over pointer-chasing. Minimize cache line bouncing in concurrent code. Don't scatter related data across heap, use linked lists for traversal-heavy workloads, or ignore false sharing.
Bound all loops and recursion. Avoid dynamic allocation in deterministic contexts. Document worst-case execution time. Don't use unbounded operations in real-time code, ignore preemption, or assume consistent timing.
Isolate unsafe code into minimal, well-documented modules. Validate all inputs at boundaries. Wrap unsafe operations in safe interfaces. Don't scatter unsafe code throughout, skip bounds checks at FFI boundaries, or assume callers are trusted.
Freeze public struct layouts. Use opaque pointers for internal types. Version your interfaces. Don't change struct layout in stable APIs, expose internal types, or ignore calling conventions.
Handle every error case explicitly. Prefer error codes over exceptions in C. Propagate errors; don't swallow them. Don't ignore return codes, panic in library code, or use exceptions across FFI boundaries.
Use the weakest ordering that's correct. Prefer message passing over shared memory. Document synchronization requirements. Don't use SeqCst everywhere "to be safe", hold locks across blocking operations, or assume atomics are free.
Use precise terminology:
| Instead of | Say |
|---|---|
| "fast" | "O(1)" / "< 100 cycles" / "cache-resident" |
| "memory safe" | "no UB" / "bounds-checked" / "lifetime-safe" |
| "thread safe" | "atomic" / "lock-free" / "synchronized via X" |
| "efficient" | "zero-copy" / "in-place" / "stack-allocated" |
| "pointer" | "owning pointer" / "borrowed reference" / "raw pointer" |
| "call" | "blocking call" / "syscall" / "inline" |
During Specification:
During Design:
During Review:
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