xiaohongshu
xiaohongshu
kdrama-narrative-builder
Create emotionally compelling murder mystery narratives using Danpyeonsun methodology and K-drama storytelling principles. Designs 3-act dramatic structures, complex morally-gray characters, bittersweet endings, and scene-by-scene emotional beats. Use when writing scenarios for detective games, d...
Full skill instructions
Create emotionally resonant murder mystery narratives using award-winning Korean storytelling methodology (Danpyeonsun 2024).
This skill applies K-drama narrative principles to murder mystery games:
Use this skill when:
Goal: Create "peak" storytelling moments that players remember
Techniques:
Web App Application:
3-Act Framework:
Act 1: Setup (30 min, 25% content)
├─ Introduce mystery (victim, setting, stakes)
├─ Meet suspects (3-5 characters)
├─ Discover first clues (easy puzzles)
└─ Establish emotional connection
Act 2: Confrontation (60 min, 50% content)
├─ Interrogate suspects (AI NPC dialogues)
├─ Collect contradictory evidence
├─ Plot twist (nothing is as it seems)
├─ Moral dilemma emerges
└─ "Dark night of the soul" moment
Act 3: Resolution (30 min, 25% content)
├─ Final clues converge
├─ Truth revealed
├─ Player makes final choice
├─ Ending (5 variations)
└─ Emotional aftermath
Principle: Better to have simple plot with rich characters than complex plot with flat characters.
Character Depth Model:
Example:
Character: CEO (정우진)
├─ Surface: Cold, ruthless businessman
├─ Layer 1: Pressured by board, financial crisis
├─ Layer 2: Protecting company from scandal
└─ Core: Sacrificed ethics to save jobs (moral gray)
See references/character-depth-templates.md for 10 character arcs.
Avoid:
Embrace:
Example from "Secret Forest":
Prosecutor (protagonist):
- Flaw: Emotionally detached (brain surgery side effect)
- Strength: Unbiased by emotion
- Moral: Is justice without empathy truly justice?
Show, Don't Tell:
Web App Implementation:
// Instead of: "Character A loves Character B"
// Show through:
- Dialogue choices (protective, jealous)
- Evidence (love letters, photos)
- NPC reactions (blush emoji, pauses)
Korean Preference: Realistic, complex outcomes over purely happy
Ending Types:
Emotional Beat Progression (for 120-min game):
| Scene | Time | Act | Emotion | Narrative Purpose |
|---|---|---|---|---|
| 0 | 0-5 min | 1 | Curiosity | Hook (discover victim) |
| 1-2 | 5-15 min | 1 | Intrigue | Meet suspects, gather clues |
| 3-4 | 15-30 min | 1 | Concern | Stakes raised, time pressure |
| 5 | 30-35 min | 2 | Suspicion | First suspect interrogation |
| 6-8 | 35-60 min | 2 | Tension | Contradictions emerge |
| 9 | 60-70 min | 2 | Shock | Plot twist (perspective shift) |
| 10-11 | 70-90 min | 2 | Despair | "No solution" moment |
| 12 | 90-100 min | 3 | Hope | New evidence appears |
| 13 | 100-110 min | 3 | Clarity | Truth becomes clear |
| 14 | 110-120 min | 3 | Resolution | Final choice & ending |
Key Moments:
Copy this checklist:
Scenario Development:
- [ ] Step 1: Define core mystery (victim, suspects, truth) [30 min]
- [ ] Step 2: Create character matrix (5 suspects) [45 min]
- [ ] Step 3: Design 3-act structure (15 scenes) [60 min]
- [ ] Step 4: Write scene-by-scene outlines [90 min]
- [ ] Step 5: Design 5 endings (emotional variations) [60 min]
- [ ] Step 6: Write opening scene (hook) [30 min]
- [ ] Step 7: Create dialogue samples (each suspect × 5) [90 min]
- [ ] Step 8: Map evidence to scenes [45 min]
- [ ] Step 9: Review emotional arc consistency [30 min]
- [ ] Step 10: Iterate with narrative-storyteller agent [30 min]
Total time: ~8 hours for complete scenario
| Character | Role | Surface | Hidden Motive | Truth |
|---|---|---|---|---|
| 이윤아 | Marketing Dir | Professional | Blocked promotion | KILLER |
| 박서준 | Coworker | Timid | Bullied by victim | Witness |
| 김민지 | Junior Dev | Emotional | Harassed | Red Herring |
| 최우진 | Investor | Arrogant | Financial pressure | Accomplice |
| 정수아 | Secretary | Loyal | Secret affair | Evidence holder |
Relationship Web:
Victim (강대현, CTO)
/ | | | \
이윤아 박서준 김민지 최우진 정수아
↓ ↓ ↓ ↓ ↓
Killer Witness Herring Accomplice Holder
Authentic Korean Setting:
Cultural Details (makes Korean players connect emotionally):
See references/korean-cultural-elements.md.
Outcome: Killer arrested, case closed Bitterness: Victim's family destroyed, company bankrupted, innocent coworkers lose jobs Player feels: Victory hollow - justice came at too high a cost K-drama parallel: "Secret Forest" (corruption exposed, but system unchanged)
Outcome: Player discovers truth but chooses to hide it Reason: Protecting victim's family from scandal OR saving company/jobs Player feels: Morally compromised but pragmatic K-drama parallel: "Stranger" (some truths better left buried)
Outcome: Truth revealed, but player becomes next target Consequence: Killer escapes, player must go into hiding Player feels: Pyrrhic victory, personal sacrifice K-drama parallel: "Signal" (changing past creates new problems)
Outcome: Player frames wrong person (red herring) Irony: Innocent person suffers while real killer escapes Player feels: Guilt, realization of rushed judgment K-drama parallel: "Mouse" (creating monsters while hunting them)
Outcome: Full truth revealed - victim's suicide, not murder, but everyone contributed (neglect, pressure, betrayal) Revelation: No single killer, collective responsibility Player feels: Profound sadness, existential weight K-drama parallel: "My Mister" (pain comes from societal structure, not individuals)
Why This is True Ending: Most emotionally complex, requires discovering ALL evidence including victim's diary entries that show descent into despair.
Each emotional beat should correspond to puzzle difficulty:
Curiosity (Scene 0): Easy puzzle (confidence building)
Suspicion (Scene 5): Medium puzzle (engagement)
Shock (Scene 9): Hard puzzle (matches emotional intensity)
Despair (Scene 11): Very Hard (frustration matches character despair)
Clarity (Scene 13): Easy again (allow completion)
이윤아's Character Arc:
├─ Scene 3: Player finds "Helpful colleague" surface evidence
├─ Scene 6: Interrogation reveals "Ambitious, frustrated" layer
├─ Scene 9: Evidence shows "Embezzlement victim" motive
└─ Scene 13: Diary reveals "Driven to desperation" truth
When hiring Korean scenario writer (recommended budget: 1M-2M KRW):
Provide:
Request:
Review Criteria:
Template for writer brief in references/writer-outsourcing-brief.md.
❌ Exposition Dumps: Long text blocks explaining everything ✅ Organic Discovery: Learn through found documents, overheard dialogue
❌ Flat Suspects: One-dimensional villain ✅ Complex Humans: Sympathetic killer, flawed witness
❌ Linear Plot: Single path to truth ✅ Branching Discovery: Multiple paths, player determines pace
❌ Hollywood Ending: Perfect justice, everyone happy ✅ Bittersweet Reality: Justice exists but personal costs
Danpyeonsun Analysis: references/danpyeonsun-methodology.md - Award-winning techniques
Character Templates: references/character-depth-templates.md - 10 suspect archetypes
Emotional Beats: references/emotional-progression-guide.md - Scene-by-scene timing
Ending Design: references/bittersweet-endings-library.md - 20 ending variations
Cultural Context: references/korean-cultural-elements.md - Authentic details
Outsourcing: references/writer-outsourcing-brief.md - Hiring guide
Well-crafted K-drama narrative should:
Version: 1.0 Last Updated: 2025-01-04 Author: K-Drama Narrative Specialist
xiaohongshu
technical spec
product ux expert
database patterns
Conduct multi-agent task orchestration and workflow coordination.
Initialize project with Conductor artifacts (product definition,
Expert in web animations, transitions, and motion design using Framer Motion and CSS
Creates Mermaid and ASCII diagrams for flowcharts, architecture, ERDs, state machines, mindmaps, and more. Use when user mentions diagram, flowchart, mermaid, ASCII diagram, text diagram, terminal diagram, visualize, C4, mindmap, architecture diagram, sequence diagram, ERD, or needs visual docume...
PostgreSQL bindings for H3 hexagonal grid system. Use when working with H3 cells in Postgres, including spatial indexing, geometry/geography integration, and raster analysis.
Context-Driven Development skill for projects using Conductor. Use this skill when you detect a `conductor/` directory in the project, when working on tasks defined in a `plan.md` file, or when the user asks about tracks, specs, or plans. Automatically applies TDD workflow, tracks task completion...
Display project status, active tracks, and next actions
Official Stakpak application containerization standard operating procedure, a step-by-step guidline to properly dockerize applications. This is a rule book curated by the Stakpak Team.
Generate, edit, and beat-sync AI video with leading models in one workspace.
The world's fastest calendar for remote work
Transform Your Design with AI Designer by ImgCreator.ai
Revolutionizing Video Production with AI-Powered Creativity
Extend an image past the frame and let AI fill the new aspect ratio.
Discover your celebrity doppelgänger with StarByFace!
ChainClarity explains 700+ crypto whitepapers in plain English, with layered summaries, comparisons, research tools, alerts, and a $4.99 Pro plan.
Opus.ai: Revolutionize Your Web Experience