Skip to content
ecs-performance-audit logo

ECS Performance Audit

ecs-performance-audit

Analyze Entity Component System implementations for performance bottlenecks including entity iteration efficiency, system priority ordering, memory allocation patterns in hot paths (OnUpdate, rendering loops), cache coherency, LINQ allocations, and boxing issues. Use when reviewing ECS code for o...

SKILL.md

Full skill instructions

ECS Performance Audit

Overview

This skill performs comprehensive performance analysis of Entity Component System implementations in the C#/​.NET 10.0 game engine. It identifies bottlenecks, memory allocation issues, and cache coherency problems that impact frame time.

When to Use

Invoke this skill when encountering:

  • Frame rate drops related to entity processing
  • Slow iteration over large entity collections
  • Questions about system execution order optimization
  • Memory allocation concerns in hot paths (OnUpdate, rendering)
  • Cache coherency issues with component layouts
  • Performance regressions after ECS changes
  • System initialization or update performance issues

Analysis Process

1. System Iteration Patterns

  • Identify systems iterating without proper component filtering
  • Check for O(n²) algorithms in entity loops
  • Verify LINQ usage doesn't cause unnecessary allocations - always prefer zlinq library
  • Look for GetEntitiesWith<T>() calls in hot paths
  • Check for unnecessary component lookups (cache component references when possible)

2. Priority & Ordering

  • Validate system execution order via SceneSystemRegistry and SystemManager
  • Check for implicit update order dependencies
  • Verify priority values align with execution requirements:
    • ScriptUpdateSystem: Priority 100
    • AnimationSystem: Priority 198
    • TileMapRenderSystem: Priority 200
    • SpriteRenderingSystem, ModelRenderingSystem: Default
  • Suggest priority adjustments for better parallelization potential

3. Memory Allocation

  • Flag allocations in OnUpdate(), Render(), OnEvent() loops
  • Identify boxing, LINQ materializations (.ToList(), .ToArray())
  • Check for closure captures creating heap allocations
  • Look for string concatenation in hot paths
  • Identify lambda allocations in frequent operations
  • Recommend object pooling strategies for frequently created objects
  • Suggest Span<T> and stackalloc and Memory<T> where appropriate

4. Data Locality & Cache Coherency

  • Evaluate component data layout (prefer value types when small)
  • Check for Structure of Arrays vs Array of Structures opportunities
  • Suggest cache-friendly component packing

5. Reflection & Dynamic Dispatch

  • Flag reflection usage in hot paths (use static caching like ScriptableEntity)
  • Check for virtual method calls that could be devirtualized
  • Identify dictionary lookups that could use faster alternatives
  • Verify factory pattern usage for appropriate caching

6. Profiling Recommendations

  • Suggest specific dotnet-trace or profiler commands
  • Recommend benchmark scenarios for validation
  • Provide before/​after measurement guidance
  • Reference Benchmark project and docs/​specifications/​physics-benchmark-design.md

Output Format

Provide findings in this structure:

Issue: [Clear description of the problem] Impact: [Performance cost - frame budget impact, allocation rate, cache misses] Location: [File path with line numbers, e.g., Engine/​Scene/​Systems/​MySystem.cs:42] Recommendation: [Specific optimization with code example] Priority: [Critical/​High/​Medium/​Low based on frame time impact]

Example Output

**Issue**: LINQ materialization in OnUpdate() loop
**Impact**: ~5,000 allocations per frame (60fps = 300k/​sec), causing GC pressure
**Location**: Engine/​Scene/​Systems/​RenderingSystem.cs:156
**Recommendation**: Replace `.ToList()` with direct iteration:
// Before
foreach (var entity in scene.GetEntitiesWith<SpriteRendererComponent>().ToList())

// After
foreach (var entity in scene.GetEntitiesWith<SpriteRendererComponent>())

**Priority**: High

More skills from majiayu000

xiaohongshu logo
majiayu000/claude-arsenal

xiaohongshu

xiaohongshu

286 148
View
agent-task-conductor logo
majiayu000/claude-skill-registry

agent-task-conductor

Conduct multi-agent task orchestration and workflow coordination.

663 1
View
conductor-setup logo
majiayu000/claude-skill-registry

conductor-setup

Initialize project with Conductor artifacts (product definition,

663 1
View
animation-designer logo
majiayu000/claude-skill-registry

animation-designer

Expert in web animations, transitions, and motion design using Framer Motion and CSS

663 1
View
diagramming logo
majiayu000/claude-skill-registry

diagramming

Creates Mermaid and ASCII diagrams for flowcharts, architecture, ERDs, state machines, mindmaps, and more. Use when user mentions diagram, flowchart, mermaid, ASCII diagram, text diagram, terminal diagram, visualize, C4, mindmap, architecture diagram, sequence diagram, ERD, or needs visual docume...

663 1
View
h3-pg logo
majiayu000/claude-skill-registry-data

h3-pg

PostgreSQL bindings for H3 hexagonal grid system. Use when working with H3 cells in Postgres, including spatial indexing, geometry/geography integration, and raster analysis.

23 1
View
conductor-development logo
majiayu000/claude-skill-registry

conductor-development

Context-Driven Development skill for projects using Conductor. Use this skill when you detect a `conductor/` directory in the project, when working on tasks defined in a `plan.md` file, or when the user asks about tracks, specs, or plans. Automatically applies TDD workflow, tracks task completion...

663 1
View
conductor-status logo
majiayu000/claude-skill-registry

conductor-status

Display project status, active tracks, and next actions

663 1
View
dockerization logo
majiayu000/claude-skill-registry

dockerization

Official Stakpak application containerization standard operating procedure, a step-by-step guidline to properly dockerize applications. This is a rule book curated by the Stakpak Team.

663 1
View

Popular AI tools

Kaiber logo
Video

Kaiber

Generate, edit, and beat-sync AI video with leading models in one workspace.

Paid
View
Vimcal logo
Productivity

Vimcal

The world's fastest calendar for remote work

Free
View

Transform Your Design with AI Designer by ImgCreator.ai

Freemium
View
Akool AI logo
Content & writing

Akool AI

Revolutionizing Video Production with AI-Powered Creativity

Paid
View

Extend an image past the frame and let AI fill the new aspect ratio.

Freemium
View
StarByFace logo
Security

StarByFace

Discover your celebrity doppelgänger with StarByFace!

Free
View
C

ChainClarity explains 700+ crypto whitepapers in plain English, with layered summaries, comparisons, research tools, alerts, and a $4.99 Pro plan.

Freemium
View
Opus Clip logo
Coding & apps

Opus Clip

Opus.ai: Revolutionize Your Web Experience

Free
View