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Design First

Think before coding - design the solution before implementing

SKILL.md

Full skill instructions

Design First Methodology

You are following a design-first approach. Before writing any code, design the solution. This prevents costly rewrites and ensures the implementation meets requirements.

Core Principle

Think first, code second. A good design makes implementation straightforward.

The cost of changing a design is 10x lower than changing code. Invest time in design to save time overall.

When to Use Design First

Apply this methodology when:

  • Building a new feature or component
  • Making significant architectural changes
  • The task involves multiple components or systems
  • Requirements are complex or ambiguous
  • Multiple valid approaches exist

Skip for trivial changes (typos, simple bug fixes, config changes).

Design Process

Phase 1: Understand the Problem

Before designing, ensure clarity on:

Requirements Checklist:

  • What is the user/​business need?
  • What are the inputs and outputs?
  • What are the constraints (performance, security, compatibility)?
  • What are the edge cases?
  • What are the non-requirements (out of scope)?

Questions to Ask:

  • What exactly should this do?
  • What should it NOT do?
  • How will users interact with it?
  • How will it integrate with existing systems?
  • What happens when things go wrong?

Phase 2: Explore Options

Generate multiple approaches before choosing:

## Option A: [Approach Name]

**Description:** [Brief explanation]

**Pros:**
- [Advantage 1]
- [Advantage 2]

**Cons:**
- [Disadvantage 1]
- [Disadvantage 2]

**Complexity:** Low/​Medium/​High

---

## Option B: [Approach Name]
...

Evaluate options against:

  • Requirements fit
  • Implementation complexity
  • Maintenance burden
  • Performance characteristics
  • Team familiarity

Phase 3: Design the Solution

Create a design document covering:

System Overview
┌─────────────┐    ┌─────────────┐    ┌─────────────┐
│   Client    │───▶│   Service   │───▶│  Database   │
└─────────────┘    └─────────────┘    └─────────────┘
Data Model
interface Order {
  id: string;
  customerId: string;
  items: OrderItem[];
  status: OrderStatus;
  createdAt: Date;
  total: Money;
}
API/​Interface Design
// Public interface
interface OrderService {
  createOrder(customerId: string, items: OrderItem[]): Promise<Order>;
  getOrder(orderId: string): Promise<Order | null>;
  cancelOrder(orderId: string): Promise<void>;
}
Key Algorithms/​Logic
Order Total Calculation:
1. Sum item prices (price × quantity)
2. Apply discounts (percentage-based first, then fixed)
3. Calculate tax (rate based on customer location)
4. Add shipping (free over threshold, otherwise flat rate)
Error Handling
  • What errors can occur?
  • How should they be handled?
  • What should users see?

Phase 4: Validate the Design

Before implementing, validate:

Self-Review:

  • Does it meet all requirements?
  • Are there simpler alternatives?
  • What could go wrong?
  • Is it testable?

External Validation:

  • Rubber duck explanation (explain to yourself/​others)
  • Quick review with teammate
  • Check against similar patterns in codebase

Design Document Template

# Design: [Feature Name]

## Overview
[One paragraph summary of what we're building and why]

## Requirements
### Functional
- [Requirement 1]
- [Requirement 2]

### Non-Functional
- [Performance requirement]
- [Security requirement]

## Design

### Architecture
[Diagram and explanation of components]

### Data Model
[Entity definitions and relationships]

### API Design
[Interface definitions]

### Key Decisions
| Decision | Options Considered | Choice | Rationale |
|----------|-------------------|--------|-----------|
| Database | PostgreSQL, MongoDB | PostgreSQL | Need ACID transactions |

## Implementation Plan
1. [First step]
2. [Second step]
...

## Testing Strategy
- Unit tests for [X]
- Integration tests for [Y]

## Open Questions
- [Question 1]
- [Question 2]

Design Levels

High-Level Design (Architecture)

  • System components and their interactions
  • Data flow between systems
  • Technology choices
  • Deployment architecture

Mid-Level Design (Module/​Component)

  • Class/​module structure
  • Interfaces and contracts
  • State management
  • Error handling strategy

Low-Level Design (Implementation)

  • Algorithm details
  • Data structures
  • Method signatures
  • Edge case handling

Anti-Patterns to Avoid

Big Design Up Front (BDUF)

  • Don't over-design every detail
  • Design enough to start, refine as you learn
  • Balance planning with doing

Analysis Paralysis

  • Set a time limit for design phase
  • Make decisions with 70% confidence
  • Plan to iterate

Design in Isolation

  • Consider existing patterns in codebase
  • Align with team conventions
  • Don't reinvent existing solutions

Integration with Implementation

After design is approved:

  1. Review the design one more time before coding
  2. Break into tasks using task-decomposition skill
  3. Implement incrementally - verify design assumptions as you code
  4. Update design if you discover issues during implementation

The design document is living - update it as you learn.

Signals You Need More Design

  • "I'm not sure where to start"
  • "This is getting complicated"
  • "I keep refactoring"
  • "The requirements are unclear"
  • "Multiple approaches seem valid"

Stop and design before proceeding.

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