Skip to content
builder-ux logo

Builder UX

builder-ux

Builder user experience systems for Three.js building games. Use when implementing prefab/blueprint save/load, undo/redo command patterns, ghost preview placement, multi-select, or copy/paste building mechanics. Covers the UX layer that makes building feel responsive and intuitive.

SKILL.md

Full skill instructions

Builder UX

Prefabs, blueprints, undo/​redo, selection, and preview systems for building mechanics.

Quick Start

import { BlueprintManager } from './​scripts/​blueprint-manager.js';
import { CommandHistory, PlaceCommand, BatchCommand } from './​scripts/​command-history.js';
import { GhostPreview } from './​scripts/​ghost-preview.js';
import { SelectionManager } from './​scripts/​selection-manager.js';

// Initialize systems
const blueprints = new BlueprintManager();
const history = new CommandHistory({ maxSize: 50 });
const ghost = new GhostPreview(scene);
const selection = new SelectionManager({ maxSelection: 100 });

// Save selected pieces as blueprint
const { blueprint } = blueprints.save(selection.getSelection(), 'My Base');

// Load blueprint at new position
const { pieces } = blueprints.load(blueprint.id, newPosition, rotation);

// Place with undo support
history.execute(new PlaceCommand(pieceData, position, rotation, buildingSystem));
history.undo(); // Removes piece
history.redo(); // Restores piece

// Ghost preview with validity feedback
ghost.show('wall', cursorPosition, rotation);
ghost.setValid(canPlace); // Green/​red color
ghost.updatePosition(newCursorPosition);

// Multi-select with box selection
selection.boxSelect(startNDC, endNDC, camera, allPieces);
selection.selectConnected(startPiece, getNeighbors); // Flood fill

// Batch operations
history.beginGroup('Delete selection');
for (const piece of selection.getSelection()) {
  history.execute(new RemoveCommand(piece, buildingSystem));
}
history.endGroup();

Reference

See references/​builder-ux-advanced.md for:

  • Command pattern with PlaceCommand, RemoveCommand, UpgradeCommand, BatchCommand
  • Blueprint serialization format and versioning
  • Ghost preview rendering with pulse animation
  • Selection systems: single, additive, box, radius, connected
  • Copy/​paste and blueprint sharing

Scripts

FileLinesPurpose
blueprint-manager.js~450Save, load, export/​import building designs
command-history.js~400Undo/​redo stack with command pattern
ghost-preview.js~380Transparent placement preview with snapping
selection-manager.js~420Multi-select, box select, group operations

Key Patterns

Command Pattern

Every building action becomes a command with execute() and undo(). This enables:

  • Undo/​redo for free
  • Network replication (serialize command, send to server)
  • Macro recording (save command sequences)
  • Validation before execution

Blueprint System

Blueprints store relative positions, making them position and rotation independent. Key features:

  • Auto-centering on save
  • Rotation support on load
  • Export/​import for sharing
  • Thumbnail generation

Ghost Preview

Shows placement intent before commitment:

  • Green = valid placement
  • Red = invalid (collision, no support)
  • Orange = blocked (permissions)
  • Pulse animation for visibility
  • Grid/​rotation snapping

Selection Manager

Supports multiple selection modes:

  • Single click (replace selection)
  • Shift+click (additive)
  • Ctrl+click (toggle)
  • Box select (screen space)
  • Radius select (world space)
  • Connected select (flood fill)

Integration

// Full integration example
function setupBuildingUX(scene, buildingSystem) {
  const history = new CommandHistory({
    maxSize: 100,
    onChange: (status) => updateUndoRedoButtons(status)
  });
  
  const ghost = new GhostPreview(scene, {
    validColor: 0x00ff00,
    invalidColor: 0xff0000,
    snapGrid: 2,
    snapRotation: Math.PI / 4
  });
  
  const selection = new SelectionManager({
    maxSelection: 200,
    onSelectionChanged: (pieces) => updateSelectionUI(pieces)
  });
  
  const blueprints = new BlueprintManager({
    storage: localStorage,
    maxBlueprints: 50
  });
  
  // Keyboard shortcuts
  document.addEventListener('keydown', (e) => {
    if (e.ctrlKey && e.key === 'z') history.undo();
    if (e.ctrlKey && e.key === 'y') history.redo();
    if (e.ctrlKey && e.key === 'c') copySelection();
    if (e.ctrlKey && e.key === 'v') pasteBlueprint();
    if (e.key === 'r') ghost.rotate(Math.PI / 4);
  });
  
  return { history, ghost, selection, blueprints };
}

Design Philosophy

Building UX separates intent from execution. The ghost preview shows what will happen, the command executes it, and the history allows reversal. This separation enables blueprint placement (preview entire structure), batch undo (reverse multiple operations), and networked building (commands serialize for transmission).

More skills from majiayu000

xiaohongshu logo
majiayu000/claude-arsenal

xiaohongshu

xiaohongshu

286 148
View
agent-task-conductor logo
majiayu000/claude-skill-registry

agent-task-conductor

Conduct multi-agent task orchestration and workflow coordination.

663 1
View
conductor-setup logo
majiayu000/claude-skill-registry

conductor-setup

Initialize project with Conductor artifacts (product definition,

663 1
View
animation-designer logo
majiayu000/claude-skill-registry

animation-designer

Expert in web animations, transitions, and motion design using Framer Motion and CSS

663 1
View
diagramming logo
majiayu000/claude-skill-registry

diagramming

Creates Mermaid and ASCII diagrams for flowcharts, architecture, ERDs, state machines, mindmaps, and more. Use when user mentions diagram, flowchart, mermaid, ASCII diagram, text diagram, terminal diagram, visualize, C4, mindmap, architecture diagram, sequence diagram, ERD, or needs visual docume...

663 1
View
h3-pg logo
majiayu000/claude-skill-registry-data

h3-pg

PostgreSQL bindings for H3 hexagonal grid system. Use when working with H3 cells in Postgres, including spatial indexing, geometry/geography integration, and raster analysis.

23 1
View
conductor-development logo
majiayu000/claude-skill-registry

conductor-development

Context-Driven Development skill for projects using Conductor. Use this skill when you detect a `conductor/` directory in the project, when working on tasks defined in a `plan.md` file, or when the user asks about tracks, specs, or plans. Automatically applies TDD workflow, tracks task completion...

663 1
View
conductor-status logo
majiayu000/claude-skill-registry

conductor-status

Display project status, active tracks, and next actions

663 1
View
dockerization logo
majiayu000/claude-skill-registry

dockerization

Official Stakpak application containerization standard operating procedure, a step-by-step guidline to properly dockerize applications. This is a rule book curated by the Stakpak Team.

663 1
View

Popular AI tools

Kaiber logo
Video

Kaiber

Generate, edit, and beat-sync AI video with leading models in one workspace.

Paid
View
Vimcal logo
Productivity

Vimcal

The world's fastest calendar for remote work

Free
View

Transform Your Design with AI Designer by ImgCreator.ai

Freemium
View
Akool AI logo
Content & writing

Akool AI

Revolutionizing Video Production with AI-Powered Creativity

Paid
View

Extend an image past the frame and let AI fill the new aspect ratio.

Freemium
View
StarByFace logo
Security

StarByFace

Discover your celebrity doppelgänger with StarByFace!

Free
View
C

ChainClarity explains 700+ crypto whitepapers in plain English, with layered summaries, comparisons, research tools, alerts, and a $4.99 Pro plan.

Freemium
View
Opus Clip logo
Coding & apps

Opus Clip

Opus.ai: Revolutionize Your Web Experience

Free
View