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Animation & Motion Design

animation-motion

Create smooth animations and micro-interactions with Framer Motion and CSS. Covers enter/exit animations, gestures, scroll animations, loading states, and performance optimization. Use for polished UIs, interactive elements, and engaging user experiences.

SKILL.md

Full skill instructions

Animation & Motion Design

Create smooth, purposeful animations that enhance user experience.

Instructions

  1. Animate with purpose - Every animation should serve a function
  2. Keep it subtle - 200-400ms for most UI transitions
  3. Respect reduced motion - Honor user preferences
  4. Optimize performance - Use transform and opacity
  5. Use consistent easing - Create a motion language

Framer Motion Basics

Simple Animations

import { motion } from 'framer-motion';

// Fade in on mount
<motion.div
  initial={{ opacity: 0 }}
  animate={{ opacity: 1 }}
  transition={{ duration: 0.3 }}
>
  Content
</​motion.div>

// Slide up with spring
<motion.div
  initial={{ y: 20, opacity: 0 }}
  animate={{ y: 0, opacity: 1 }}
  transition={{
    type: 'spring',
    stiffness: 300,
    damping: 30,
  }}
>
  Content
</​motion.div>

Exit Animations

import { AnimatePresence, motion } from 'framer-motion';

function Modal({ isOpen, onClose, children }) {
  return (
    <AnimatePresence>
      {isOpen && (
        <>
          {/​* Backdrop */​}
          <motion.div
            className="fixed inset-0 bg-black/​50"
            initial={{ opacity: 0 }}
            animate={{ opacity: 1 }}
            exit={{ opacity: 0 }}
            onClick={onClose}
          />

          {/​* Modal content */​}
          <motion.div
            className="fixed inset-0 flex items-center justify-center"
            initial={{ opacity: 0, scale: 0.95 }}
            animate={{ opacity: 1, scale: 1 }}
            exit={{ opacity: 0, scale: 0.95 }}
            transition={{ duration: 0.2 }}
          >
            {children}
          </​motion.div>
        </>
      )}
    </​AnimatePresence>
  );
}

Gesture Animations

import { motion } from 'framer-motion';

<motion.button
  whileHover={{ scale: 1.05 }}
  whileTap={{ scale: 0.95 }}
  transition={{ type: 'spring', stiffness: 400, damping: 17 }}
>
  Click me
</​motion.button>

// Drag
<motion.div
  drag
  dragConstraints={{ left: 0, right: 300, top: 0, bottom: 300 }}
  dragElastic={0.1}
  whileDrag={{ scale: 1.1 }}
>
  Drag me
</​motion.div>

List Animations

import { motion } from 'framer-motion';

const container = {
  hidden: { opacity: 0 },
  show: {
    opacity: 1,
    transition: {
      staggerChildren: 0.1,
    },
  },
};

const item = {
  hidden: { opacity: 0, y: 20 },
  show: { opacity: 1, y: 0 },
};

function List({ items }) {
  return (
    <motion.ul
      variants={container}
      initial="hidden"
      animate="show"
    >
      {items.map((data) => (
        <motion.li key={data.id} variants={item}>
          {data.title}
        </​motion.li>
      ))}
    </​motion.ul>
  );
}

Layout Animations

import { motion, LayoutGroup } from 'framer-motion';

function Tabs({ tabs, activeTab, onTabChange }) {
  return (
    <LayoutGroup>
      <div className="flex space-x-2">
        {tabs.map((tab) => (
          <button
            key={tab.id}
            onClick={() => onTabChange(tab.id)}
            className="relative px-4 py-2"
          >
            {tab.label}
            {activeTab === tab.id && (
              <motion.div
                layoutId="activeTab"
                className="absolute inset-0 bg-blue-100 rounded-lg"
                style={{ zIndex: -1 }}
                transition={{ type: 'spring', stiffness: 500, damping: 30 }}
              />
            )}
          </​button>
        ))}
      </​div>
    </​LayoutGroup>
  );
}

Scroll Animations

import { motion, useScroll, useTransform } from 'framer-motion';

function ParallaxHero() {
  const { scrollY } = useScroll();
  const y = useTransform(scrollY, [0, 500], [0, 150]);
  const opacity = useTransform(scrollY, [0, 300], [1, 0]);

  return (
    <motion.div
      style={{ y, opacity }}
      className="h-screen flex items-center justify-center"
    >
      <h1 className="text-6xl font-bold">Welcome</​h1>
    </​motion.div>
  );
}

// Scroll-triggered animation
import { useInView } from 'framer-motion';

function FadeInSection({ children }) {
  const ref = useRef(null);
  const isInView = useInView(ref, { once: true, margin: '-100px' });

  return (
    <motion.div
      ref={ref}
      initial={{ opacity: 0, y: 50 }}
      animate={isInView ? { opacity: 1, y: 0 } : { opacity: 0, y: 50 }}
      transition={{ duration: 0.5 }}
    >
      {children}
    </​motion.div>
  );
}

CSS Animations

Keyframe Animations

/​* Tailwind config */
animation: {
  'fade-in': 'fadeIn 0.3s ease-out',
  'slide-up': 'slideUp 0.3s ease-out',
  'spin-slow': 'spin 3s linear infinite',
  'pulse-subtle': 'pulse 2s ease-in-out infinite',
},
keyframes: {
  fadeIn: {
    '0%': { opacity: '0' },
    '100%': { opacity: '1' },
  },
  slideUp: {
    '0%': { transform: 'translateY(10px)', opacity: '0' },
    '100%': { transform: 'translateY(0)', opacity: '1' },
  },
}

Transition Classes

// Hover transitions
<button className="
  transition-all duration-200 ease-out
  hover:scale-105 hover:shadow-lg
  active:scale-95
">
  Click me
</​button>

// Color transitions
<div className="
  transition-colors duration-300
  bg-gray-100 hover:bg-gray-200
  dark:bg-gray-800 dark:hover:bg-gray-700
">
  Content
</​div>

Loading States

Skeleton Loading

function SkeletonCard() {
  return (
    <div className="animate-pulse">
      <div className="h-48 bg-gray-200 rounded-lg" />
      <div className="mt-4 space-y-3">
        <div className="h-4 bg-gray-200 rounded w-3/​4" />
        <div className="h-4 bg-gray-200 rounded w-1/​2" />
      </​div>
    </​div>
  );
}

Spinner Component

function Spinner({ size = 'md' }) {
  const sizes = {
    sm: 'w-4 h-4',
    md: 'w-6 h-6',
    lg: 'w-8 h-8',
  };

  return (
    <svg
      className={`animate-spin ${sizes[size]} text-blue-600`}
      xmlns="http://www.w3.org/​2000/​svg"
      fill="none"
      viewBox="0 0 24 24"
    >
      <circle
        className="opacity-25"
        cx="12"
        cy="12"
        r="10"
        stroke="currentColor"
        strokeWidth="4"
      />
      <path
        className="opacity-75"
        fill="currentColor"
        d="M4 12a8 8 0 018-8V0C5.373 0 0 5.373 0 12h4z"
      />
    </​svg>
  );
}

Reduced Motion Support

import { useReducedMotion } from 'framer-motion';

function AnimatedComponent() {
  const shouldReduceMotion = useReducedMotion();

  return (
    <motion.div
      initial={{ opacity: 0, y: shouldReduceMotion ? 0 : 20 }}
      animate={{ opacity: 1, y: 0 }}
      transition={{ duration: shouldReduceMotion ? 0 : 0.3 }}
    >
      Content
    </​motion.div>
  );
}

// CSS approach
@media (prefers-reduced-motion: reduce) {
  * {
    animation-duration: 0.01ms !important;
    animation-iteration-count: 1 !important;
    transition-duration: 0.01ms !important;
  }
}

Performance Tips

  1. Animate transform and opacity only - GPU accelerated
  2. Use will-change sparingly - For complex animations
  3. Avoid layout thrashing - Don't animate width/​height
  4. Use AnimatePresence mode="wait" - Prevent animation overlap
  5. Lazy load animations - For below-fold content
// GPU-optimized animation
<motion.div
  animate={{ x: 100 }}  // Good: transform
  // animate={{ left: 100 }}  // Bad: layout property
/>

// will-change for complex animations
<div style={{ willChange: 'transform' }}>
  Heavy animation here
</​div>

Best Practices

  1. 200-400ms for transitions - Feels responsive
  2. Spring for interactive elements - Natural feel
  3. Ease-out for enter - Elements arrive and settle
  4. Ease-in for exit - Elements accelerate away
  5. Stagger lists - 50-100ms between items
  6. Match motion to meaning - Slide for navigation, fade for content

When to Use

  • Page transitions and navigation
  • Modal and dialog animations
  • Loading and progress states
  • Micro-interactions and feedback
  • Scroll-driven effects
  • Interactive data visualizations

Notes

  • Test on lower-end devices
  • Always respect prefers-reduced-motion
  • Keep animations consistent across the app
  • Don't animate everything - be selective

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