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Agents Skill: Working with Subagents

agents

How to spawn, manage, message, and command subagents via gobby-agents.

SKILL.md

Full skill instructions

Agents Skill: Working with Subagents

This skill covers the full gobby-agents MCP server — spawning agents, managing their lifecycle, configuring agent definitions, and inter-agent communication.

Server Clarity

All agent tools live on gobby-agents, NOT gobby-sessions.

  • gobby-sessions — session lifecycle (CRUD, handoffs)
  • gobby-agents — spawning, lifecycle, definitions, messaging, commands

Session IDs can be passed as #N, N, full UUID, or UUID prefix throughout.


1. Spawning & Lifecycle

spawn_agent(prompt, ...)

Spawn a subagent to execute a task.

ParameterRequiredDescription
promptyesThe task/​instruction for the agent
agentnoNamed agent definition to use (e.g. "default", "claude-cli-sonnet")
task_idnoGobby task ID to associate with this run
isolationno"none" (current dir), "worktree" (git worktree), "clone" (shallow clone)
branch_namenoBranch name for worktree/​clone isolation
base_branchnoBase branch to create from
clone_id / worktree_idnoReuse an existing clone or worktree
workflownoWorkflow to attach to the agent session
modenoWorkflow mode (e.g. "plan", "execute")
initial_stepnoStarting step for the workflow
providernoLLM provider override
modelnoModel override
timeoutnoTimeout in seconds
max_turnsnoMaximum agentic turns
sandboxnoEnable sandboxing
sandbox_modenoSandbox mode string
sandbox_allow_networknoAllow network in sandbox
sandbox_extra_pathsnoExtra paths to mount in sandbox
parent_session_idnoOverride parent session (defaults to current)
project_pathnoOverride project path

can_spawn_agent(parent_session_id)

Check if spawning is allowed from a session. Returns whether the depth limit or other restrictions would block a spawn.

evaluate_spawn(...)

Dry-run a spawn — validates agent definition, workflow, isolation, and runtime without actually executing. Accepts the same key parameters as spawn_agent (agent, workflow, task_id, isolation, mode, provider, branch_name, base_branch, parent_session_id, project_path).

wait_for_agent(run_id, timeout?, poll_interval?)

Block until an agent reaches a terminal status (success, error, timeout, cancelled) or the wait timeout expires.

ParameterRequiredDescription
run_idyesThe agent run ID to wait on
timeoutnoMax wait time in seconds
poll_intervalnoPolling interval in seconds

stop_agent(run_id)

Mark a running agent as cancelled in the DB. Does not kill the process — use kill_agent for that.

kill_agent(run_id?, session_id?, signal?, force?, debug?)

Kill a running agent's process and close its terminal.

ParameterRequiredDescription
run_idnoParent kills child by run ID
session_idnoSelf-termination by session ID
signalnoSignal to send (default: SIGTERM)
forcenoForce kill if graceful fails
debugnoEnable debug output

Use run_id when a parent wants to kill a child. Use session_id for self-termination.


2. Querying Agents

list_agents(parent_session_id, status?, limit?)

List agent runs for a session (DB records). Filter by status and limit results.

list_running_agents(parent_session_id?, mode?)

List agents with active in-memory processes. Unlike list_agents, this only shows agents that are currently running, not historical records.

get_running_agent(run_id)

Get the in-memory process state for a specific running agent.

get_agent_result(run_id)

Get the result of a completed agent run (output, status, timing).

running_agent_stats()

Get aggregate statistics about all running agents (counts, resource usage).

unregister_agent(run_id)

Remove an agent from the in-memory running registry. Internal use — prefer stop_agent or kill_agent.


3. Agent Definitions

Agent definitions are named configurations stored in the DB that control how agents are spawned (CLI type, model, allowed tools, workflows, etc.).

list_agent_definitions(enabled?, project_id?)

List definitions, optionally filtered by enabled status or project scope.

get_agent_definition(name)

Get the full definition body for a named agent.

create_agent_definition(name, definition)

Create a new agent definition. The definition object is validated against AgentDefinitionBody before insertion.

toggle_agent_definition(name, enabled)

Enable or disable a definition by name.

delete_agent_definition(name, force?)

Soft-delete a definition. Template-sourced agents are protected unless force=True.

update_agent_rules(name, add?, remove?)

Add or remove rules from an agent definition's workflows.rules list.

update_agent_variables(name, set_vars?, remove?)

Set or remove variables from an agent definition's workflows.variables dict.


4. Messaging (P2P)

Peer-to-peer messaging between any two sessions in the same project.

send_message(from_session, to_session, content, priority?)

Send a message. When sending to a parent session, auto-writes to agent_runs.result.

ParameterRequiredDescription
from_sessionyesSender session ID
to_sessionyesRecipient session ID
contentyesMessage content
prioritynoPriority level

deliver_pending_messages(session_id)

Fetch all undelivered messages for a session and mark them as delivered. Call this often as an inbox check — especially before starting long-running work.


5. Commands (Parent-to-Child)

Structured task delegation from an ancestor session to a descendant. Only one active command per target at a time.

send_command(from_session, to_session, command_text, ...)

Issue a command to a descendant agent. Validates ancestry. Rejects if the target already has an active command.

ParameterRequiredDescription
from_sessionyesCommanding (ancestor) session
to_sessionyesTarget (descendant) session
command_textyesThe command instruction
allowed_toolsnoRestrict which tools the agent can use
allowed_mcp_toolsnoRestrict which MCP tools the agent can use
exit_conditionnoCondition for the agent to auto-complete

activate_command(session_id, command_id)

Accept a pending command — marks it as running and sets session variables (command_id, command_text, allowed_tools, exit_condition).

complete_command(session_id, command_id, result)

Complete a command — marks it done, clears session variables, and sends the result back to the commanding session.


Dos and Don'ts

  • DO use #N shorthand for session IDs (e.g. #5).
  • DO call deliver_pending_messages before starting long-running work.
  • DO use evaluate_spawn to dry-run before spawning complex agents.
  • DO use can_spawn_agent to check depth limits before spawning.
  • DO use kill_agent (not bash tools or /​quit) to terminate agents.
  • DON'T use unregister_agent directly — prefer stop_agent or kill_agent.
  • DON'T poll constantly — use hooks and event-driven patterns where possible.
  • DON'T send commands to non-descendant sessions — ancestry is validated.