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zjh21/UNICA
UNICA is a image-to-3d model from zjh21. Use it for the image-to-3d task on the model card, and read the license before you ship it in a product. It is set up for diffusers. The card lists the license as mit.
<h1 align="center"UNICA: A Unified Neural Framework for Controllable 3D Avatars</h1
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Updated Apr 8, 2026
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From the Hugging Face model README
Controllable 3D human avatars have found widespread applications in 3D games, the metaverse, and AR/VR scenarios. The conventional approach to creating such a 3D avatar requires a lengthy, intricate pipeline encompassing appearance modeling, motion planning, rigging, and physical simulation. In this paper, we introduce UNICA (UNIfied neural Controllable Avatar), a skeleton-free generative model that unifies all avatar control components into a single neural framework. Given keyboard inputs akin to video game controls, UNICA generates the next frame of a 3D avatar's geometry through an action-conditioned diffusion model operating on 2D position maps. A point transformer then maps the resulting geometry to 3D Gaussian Splatting for high-fidelity free-view rendering. Our approach naturally captures hair and loose clothing dynamics without manually designed physical simulation, and supports extra-long autoregressive generation.
Please refer to the official GitHub repository for detailed installation instructions and inference scripts. The pipeline generally involves two stages: