Downloads · 30 days
9
13% of all-time downloads
wrayy/Qwenity3.6-27B-msv2
Qwenity3.6-27B-msv2 is a image-text-to-text model from wrayy. Use it for the image-text-to-text task on the model card, and read the license before you ship it in a product. It is set up for transformers. The card lists the license as apache-2.0.
Qwenity is a specialized version of Qwen3.6-27B, fine-tuned to act as an expert assistant for Unity game development. This repository (msv2) contains the full, merged 16-bit weights — ready to load directly, with no b…
Downloads · 30 days
9
13% of all-time downloads
All-time downloads
71
Public
Parameters
27.8B
55.6 GB on disk
Likes
0
Public
Click a slice to open those files.
.safetensors55.6 GB · 100%
From the Hugging Face model README
Qwenity is a specialized version of Qwen3.6-27B, fine-tuned to act as an expert
assistant for Unity game development. This repository (msv2) contains the full,
merged 16-bit weights — ready to load directly, with no base model or adapter required.
Qwenity 3.6 27B is a LoRA (16-bit) fine-tune of Qwen/Qwen3.6-27B,
merged back into full bfloat16 weights. It specializes the base model for the Unity engine
and C# scripting while retaining the base model's general and multimodal abilities.
Qwen/Qwen3.6-27Bqwen3_5 architectureQwenity is purpose-built to help developers build with Unity. It targets:
It behaves as a chat / instruction-following assistant. Outside the Unity, C#, and game-development domain it falls back to its base model's general behavior and is not specifically optimized for those tasks.
Architecture note. This model reports
model_type: qwen3_5(the Qwen3.6 family). At upload time this type is not yet in releasedtransformers(≤ 4.57.6) and the repo ships no remote code, so a plainAutoModel.from_pretrained(...)raises "Transformers does not recognize this architecture." Use one of the options below.
from unsloth import FastVisionModel # FastModel also handles this VLM
model, processor = FastVisionModel.from_pretrained(
"wrayy/Qwenity3.6-27B-msv2",
load_in_4bit = False, # full bf16 merged weights (set True for 4-bit)
)
FastVisionModel.for_inference(model)
See the Unsloth docs for chat-template and inference examples.
qwen3_5)pip install "git+https://github.com/huggingface/transformers.git"
from transformers import AutoProcessor, AutoModelForImageTextToText
model_id = "wrayy/Qwenity3.6-27B-msv2"
processor = AutoProcessor.from_pretrained(model_id)
model = AutoModelForImageTextToText.from_pretrained(model_id, torch_dtype="auto", device_map="auto")
messages = [{"role": "user", "content": [{"type": "text",
"text": "In Unity C#, how do I make a GameObject follow the mouse cursor in world space?"}]}]
inputs = processor.apply_chat_template(
messages, add_generation_prompt=True, tokenize=True, return_dict=True, return_tensors="pt",
).to(model.device)
out = model.generate(**inputs, max_new_tokens=512)
print(processor.batch_decode(out[:, inputs["input_ids"].shape[-1]:], skip_special_tokens=True)[0])
Qwen/Qwen3.6-27Bbfloat16 weights (checkpoint 1200); trained with Unsloth + TRL supervised fine-tuning (SFT).wrayy/unity.masterset.sbv2 — a privately compiled and synthesized instruction dataset for Unity development (English; conversational instruction / Q&A spanning C# scripting, the Editor, rendering, physics, UI, and tool use). The dataset is private / research-only, and its contents are not publicly disclosed.qwen3_5 architecture requires Unsloth or a source build of transformers (see How to use).Released under Apache-2.0, inherited from the base model
Qwen/Qwen3.6-27B.
The training dataset is private and research-only.