Downloads · 30 days
0
virtuals-protocol/mario-videogamegen
mario-videogamegen is a machine learning model from virtuals-protocol. Use it for the machine learning task on the model card, and read the license before you ship it in a product.
Downloads · 30 days
0
Access
Public
Updated Sep 6, 2024
Repo size
2.6 GB
Likes
13
Public
Click a slice to open those files.
.pdf7.2 MB · 92%
From the Hugging Face model README
Virtuals Protocol
Visit the project website
Read the paper
This work reports the study of video generative models for interactive video game generation and simulation. We discuss and explore the use of available pre-trained open-sourced video generation models to create playable interactive video games. While being able to generate short clips of broad range of described scenes, such models still lack controllability and continuity. Given these limitations, we focus on producing and demonstrating a reliable and controllable video game generator on a single game domain. We present MarioVGG, a text-to-video diffusion model for controllable video generation on the Super Mario Bros game. MarioVGG demonstrates the ability to continuously generate consistent and meaningful scenes and levels, as well as simulate the physics and movements of a controllable player all through video.
@misc{virtuals2024videogame,
title={Video Game Generation: A Practical Study Using Mario},
author={Virtuals Protocol},
note={Preprint},
url={https://github.com/Virtual-Protocol/mario-videogamegen/blob/main/static/pdfs/VideoGameGen.pdf},
year={2024}
}