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stabilityai/stable-audio-3-optimized
stable-audio-3-optimized is a text-to-audio model from stabilityai. Use it for the text-to-audio task on the model card, and read the license before you ship it in a product. It is set up for stable-audio-3. The card lists the license as other.
Note: This repository contains experimental checkpoints optimised for acceleration on specific hardware. For standard checkpoints, please use Stable Audio 3 Medium instead.
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From the Hugging Face model README
Note: This repository contains experimental checkpoints optimised for acceleration on specific hardware. For standard checkpoints, please use Stable Audio 3 Medium instead.
Please note: For commercial use, please refer to https://stability.ai/license
Stable Audio 3 is a family of fast latent diffusion models (small, medium, large) for variable length audio generation and editing. Since our models can generate several minutes of audio,
variable-length generations are key to avoid the cost of producing full-length generations for short
sounds. We also support inpainting, enabling targeted audio editing and the continuation of short
recordings. Our latent diffusion models operate on top of a novel semantic-acoustic autoencoder that
projects audio into a compact latent space, enabling efficient diffusion-based generation while preserving audio fidelity and encouraging semantic structure in the latent. Finally, we run adversarial
post-training to both accelerate inference and improve generation quality, reducing the number of inference steps while improving fidelity and prompt adherence. Stable Audio 3 models are trained on
licensed and Creative Commons data to generate music and sounds in less than a 2s on an H200 GPU
and less than a few seconds on a MacBook Pro M4. We release the weights of small and medium,
that can run on consumer-grade hardware, together with their training and inference pipeline.
This model can be used with:
stable-audio-3 inference and fine-tuning librarystable-audio-tools research librarystable-audio-3from stable_audio_3 import StableAudioModel
model = StableAudioModel.from_pretrained("medium")
audio = model.generate(
prompt=(
"House music that encapsulates the feeling of being at a festival "
"in the sunny weather with all your friends 124 BPM"
),
duration=180
)
stable-audio-toolsimport torch
import torchaudio
from einops import rearrange
from stable_audio_tools import get_pretrained_model
from stable_audio_tools.inference.generation import generate_diffusion_cond_inpaint
device = "cuda" if torch.cuda.is_available() else "cpu"
if device == "cuda":
model_half = True
# Download model
model, model_config = get_pretrained_model("stabilityai/stable-audio-3-medium")
sample_rate = model_config["sample_rate"]
sample_size = model_config["sample_size"]
model = model.to(device)
if model_half:
model = model.to(torch.float16)
# Set up text and timing conditioning
conditioning = [{
"prompt": (
"A dream-like Synthpop instrumental that would accompany "
"a dream-sequence in a surrealist movie 120 BPM"
),
"seconds_total": 380
}]
# Generate stereo audio
output = generate_diffusion_cond_inpaint(
model,
steps=8,
cfg_scale=1.0,
conditioning=conditioning,
sample_size=sample_size,
sampler_type="pingpong",
device=device
)
# Rearrange audio batch to a single sequence
output = rearrange(output, "b d n -> d (b n)")
# Peak normalize, clip, convert to int16, and save to file
output = output.to(torch.float32).div(torch.max(torch.abs(output))).clamp(-1, 1).mul(32767).to(torch.int16).cpu()
torchaudio.save("output.wav", output, sample_rate)
Portable CPU builds live in optimized/tflite. The SAME autoencoder ships as static rung .tflite codecs at tflite/same-{s,l}/{enc,dec}_{fp32,w8a8}.tflite — one weight-shared file per encoder/decoder that dispatches a fixed-size subgraph per length, keeping RAM flat and avoiding a chunk-size knob. They require ai_edge_litert>=2.2.0 and are driven by the RungEncoder / RungDecoder runtime in that directory (w8a8 is the default; fp32 is the bit-exact reference). The earlier dynamic-length codecs are preserved under tflite/same-*/legacy/.
Stable Audio 3 is a latent diffusion model based on a transformer architecture.We use a publicly available pre-trained T5Gemma model (t5gemma-b-b-ul2) for text conditioning. T5Gemma is redistributed under the Gemma Terms of Use.
Our dataset consists of 1,278,902 audio recordings, where 806,284 recordings are licensed from AudioSparx and a further 472,618 are from Freesound. The Freesound portion consists of recordings licensed under CC-0, CC-BY, or CCSampling+. To ensure no copyrighted content was present in the Freesound data, music recordings were identified using the PANNs [89] tagger. We flagged audio that activated music-related tags for at least 30s (threshold of 0.15), that was sent to a trusted content detection company to verify the absence of copyrighted material. All identified copyrighted content was removed. After filtering, the Freesound part includes 266,324 CC-0, 194,840 CC-BY, and 11,454 CC-Sampling+ recordings. The same subset of Freesound audio we used to train Stable Audio Open: https://info.stability.ai/attributions.