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qwrdfsdc/AniSee
AniSee is a text-to-image model from qwrdfsdc. Use it when you need an image from a text prompt. It is set up for diffusers. The card lists the license as other.
Downloads Β· 30 days
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25% of all-time downloads
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From the Hugging Face model README
Full Fine-Tune β’ Clean Anime Aesthetics β’ Tag + Natural Language β’ Anima-Compatible
Diffusion Model β’ 1 MP Native β’ LoRA-friendly
<br> <a href="https://civitai.red/models/2628747/anisee"> <img src="https://img.shields.io/badge/CivitAI-AniSee-EC4899?style=for-the-badge&logoColor=white" alt="CivitAI"> </a> <a href="https://anisee.anisee.workers.dev/"> <img src="https://img.shields.io/badge/π¨_Sample_Gallery-Explore-D63384?style=for-the-badge" alt="Sample Gallery"> </a> <a href="https://huggingface.co/circlestone-labs/Anima"> <img src="https://img.shields.io/badge/Base_Model-Anima_Preview3-FFD21E?style=for-the-badge&logo=huggingface&logoColor=black" alt="Base Model: Anima"> </a> <a href="#-license"> <img src="https://img.shields.io/badge/License-Non--Commercial-A02060?style=for-the-badge" alt="License"> </a><br><br>
<img src="https://huggingface.co/SeeSee21/AniSee/resolve/main/images/cover.png" alt="AniSee Cover" width="100%"> </div>Browse the full curated set of sample images on the dedicated gallery page:
<div align="center"> <a href="https://anisee.anisee.workers.dev/"> <img src="https://img.shields.io/badge/π¨_Open_Sample_Gallery-anisee.anisee.workers.dev-D63384?style=for-the-badge" alt="Sample Gallery"> </a> </div>![]() | ![]() | ![]() |
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AniSee is a personal full fine-tune of CircleStone Labs' Anima Preview3 Base, retrained on my own curated dataset to push the model further into a cleaner, more focused anime aesthetic.
It is not a LoRA merge β AniSee is a full fine-tune (~20K steps) with the LLM adapter only very lightly co-trained, following the official Anima fine-tuning guidelines. The goal is to keep everything that makes Anima a strong illustration base β Danbooru tags, natural language prompts, mixed prompts, full Qwen text encoder, Qwen-Image VAE β while shifting the default style toward a stronger anime look in line with my other checkpoints.
AniSee is mainly intended for:
This is the first release β only the Diffusion Model variant for now. If testing goes well, an AIO version and a 4-Step Turbo version (based on the new CDM β Continuous-Time Distribution Matching distillation method) will follow.
anima-preview3-base.safetensorsFull fine-tune of Anima Preview3 Base β Diffusion Model variant. This is the foundation of the AniSee family.
All-in-one checkpoint with Diffusion Model + Qwen Text Encoder + Qwen-Image VAE integrated into a single file. Single-file convenience, no extra loaders needed.
If testing of the Base goes well, a 4-Step Turbo variant distilled with the brand-new Continuous-Time Distribution Matching (CDM) method (Liu et al., 2026). CDM migrates the DMD framework from discrete anchoring to continuous optimization, achieving state-of-the-art few-step generation without GAN or reward-model auxiliary objectives. Should give clean 4-step anime generations with strong fine details.
π Paper: https://byliutao.github.io/cdm_page/
A dedicated workflow with the auto-prefix, optional Qwen3-VL prompt enhancer, LoRA support, and Ultimate SD Upscale is already included in this repo under workflows/AniSee.json.
More updates coming as testing progresses! π¨
The settings I personally use and recommend as a starting point:
Steps: 40
CFG: 4.5
Sampler: er_sde
Scheduler: simple
Resolution: ~1 MP # e.g. 1024Γ1024, 896Γ1152, 1152Γ896
CFG Guide: 4.0β5.0 is the sweet spot for balanced quality and creativity. Going above 5.0 starts to risk burning the image, especially with heavy quality tags. If results feel too harsh, drop CFG slightly or reduce quality tag count.
Sampler alternatives (all work well, just different character):
| Sampler / Scheduler | Character |
|---|---|
er_sde + simple (default) | Neutral style, flat colors, sharp lines |
euler_a | Softer, thinner lines, slightly more 2.5D feel, tolerates higher CFG |
dpmpp_2m_sde_gpu | Similar to er_sde but more "creative", can get wild on short prompts |
Feel free to experiment β these are just starting points, not hard rules.
| Use Case | Resolution |
|---|---|
| β Square / General purpose | 1024 Γ 1024 |
| Portrait / Character art | 896 Γ 1152 |
| Landscape / Scenes | 1152 Γ 896 |
| Wider cinematic | 1254 Γ 836 |
| Widescreen | 1365 Γ 768 |
Stay around 1 MP for the cleanest results. The Anima base starts breaking down somewhere around 2 MP, so if you want bigger images, generate at 1 MP first and upscale afterwards.
AniSee inherits Anima's prompting system. It accepts:
A good prompt structure:
[quality tags] [meta tags] [safety tag] [subject (1girl/1boy/etc)]
[character] [appearance] [pose] [clothing] [background] [lighting] [style]
Important tag rules (inherited from Anima):
score_7, etc.)@ β e.g. @artistnamemasterpiece, best quality, score_7, highres, illustration, safe, 1girl,
long silver hair, blue eyes, black hoodie, standing in a rainy city street
at night, neon lights reflecting on wet asphalt, cinematic lighting,
detailed anime illustration
masterpiece, best quality, score_7, highres, illustration.
A young anime girl with long silver hair and golden eyes, wearing a
traditional shrine maiden outfit with white haori and red hakama.
She stands in a sunlit bamboo forest, cherry blossoms falling softly
around her. Warm afternoon light filtering through the trees,
detailed fabric shading, calm serene expression.
Very short tag dumps like anime girl, silver hair, hoodie β the model can produce unexpected results when the prompt is too sparse. Aim for at least a few descriptive tags or 2+ sentences.
Start every prompt with:
masterpiece, best quality, score_7, highres, illustration,
Then add your subject, character, scene, and style tags after that.
You can also experiment with other quality tag combinations:
masterpiece, best quality, score_7, safe (Anima default)masterpiece, best quality, score_8, highres, official artscore_9, masterpiece, absurdres, anime screenshotBut the prefix above is what I personally use and recommend as a starting point.
This is the negative I run with β it cleans up most common issues without being so aggressive that it kills the style:
worst quality, low quality, score_1, score_2, score_3, artist name,
(lowres:1.2), (worst quality:1.4), (low quality:1.4), (bad anatomy:1.4),
bad hands, multiple views, comic, jpeg artifacts, patreon logo,
patreon username, web address, signature, watermark, artist name,
censored, mosaic censoring
If your images come out too flat or lose style, reduce the weights on the heavier terms (e.g. drop (low quality:1.4) back to low quality).
Inherited from Anima. Use one of these in the positive prompt:
safe β for normal generations (recommended default)sensitivensfwexplicitYou need three files (all included in this repo):
anisee.safetensors β the modeltext_encoders/qwen_3_06b_base.safetensors β text encodervae/qwen_image_vae.safetensors β VAEComfyUI/models/diffusion_models/
βββ anisee.safetensors
ComfyUI/models/text_encoders/
βββ qwen_3_06b_base.safetensors
ComfyUI/models/vae/
βββ qwen_image_vae.safetensors
If you already run Anima Preview3 Base, you already have the text encoder and VAE β AniSee is a direct drop-in.
Use the standard Anima workflow, or the official AniSee workflow from workflows/anisee-workflow-SDUltimate.json:
anisee.safetensorsqwen_3_06b_base.safetensorsqwen_image_vae.safetensorsThen your usual sampler, encode, decode, save chain.
A ready-to-use ComfyUI workflow is included at workflows/anisee-workflow-SDUltimate.json.
It features:
masterpiece, best quality, score_7, ... yourselfer_sde / simple / 40 steps / CFG 4.5Required custom nodes (all installable via ComfyUI Manager):
For the optional 2Γ upscaler, also place 4x-UltraSharp.pth in ComfyUI/models/upscale_models/:
AniSee/
βββ README.md
βββ config.json
β
βββ anisee.safetensors # the model (~4.18 GB)
β
βββ text_encoders/
β βββ qwen_3_06b_base.safetensors # text encoder (same as Anima)
β
βββ vae/
β βββ qwen_image_vae.safetensors # VAE (same as Anima)
β
βββ images/
β βββ cover.png # social preview / model cover
β βββ anisee-workflow-cover.png # workflow preview image
β βββ 1.png 2.png 3.png 4.png
β βββ 5.png 6.webp 7.webp 8.png
β βββ 9.png 10.png 11.webp 12.webp
β βββ ...
β
βββ workflows/
βββ anisee-workflow-SDUltimate.json
.safetensors file)anima-preview3-base.safetensorsAniSee inherits the CircleStone Labs Non-Commercial License from Anima. The model and derivatives are usable only for non-commercial purposes. As a derivative of Cosmos-Predict2-2B-Text2Image, the NVIDIA Open Model License Agreement also applies insofar as it covers Derivative Models.
For commercial licensing of the base model, please contact CircleStone Labs at [email protected].
AniSee is a personal anime-focused fine-tune of Anima Preview3 Base, built to bring a stronger anime look and visual direction in line with my other checkpoints.
It is still in active testing β the AIO and 4-Step Turbo (CDM) variants will follow once the Base has been validated in the wild.
AniSee β clean anime, built on Anima. π¨