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pixelkaiser/diffusiongemma-26B-A4B-it-AWQ-MLP-W4A16-G64-S32-L1024
diffusiongemma-26B-A4B-it-AWQ-MLP-W4A16-G64-S32-L1024 is a machine learning model from pixelkaiser. Use it for the machine learning task on the model card, and read the license before you ship it in a product. It is set up for vllm. The card lists the license as apache-2.0.
This is a 4-bit W4A16 compressed-tensors quantization of google/diffusiongemma-26B-A4B-it for vLLM.
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From the Hugging Face model README
This is a 4-bit W4A16 compressed-tensors quantization of
google/diffusiongemma-26B-A4B-it
for vLLM.
compressed-tensorsAttention AWQ smoothing was disabled because llm-compressor's smoothing replay hit DiffusionGemma's block-diffusion attention-mask path. Full per-expert AWQ smoothing was also disabled because it required too much host RAM for the quantization machine. The final checkpoint still contains packed W4A16 weights for attention and MoE expert linear layers.
Validated with vllm/vllm-openai:gemma on an NVIDIA RTX A6000.
vLLM loaded the checkpoint as quantization=compressed-tensors, selected WNA16
Marlin/Humming kernels and the Marlin MoE backend, and generated successfully
from a chat-template prompt:
Hello, how can I help you today?
The checkpoint loaded at about 15.14 GiB model memory on the A6000 in the local verification run.
vllm serve pixelkaiser/diffusiongemma-26B-A4B-it-AWQ-MLP-W4A16-G64-S32-L1024 \
--host 0.0.0.0 \
--port 8000 \
--max-model-len 4096 \
--max-num-seqs 1 \
--gpu-memory-utilization 0.75 \
--generation-config vllm \
--reasoning-parser gemma4 \
--default-chat-template-kwargs '{"enable_thinking": true}' \
--hf-overrides '{"diffusion_sampler":"entropy_bound","diffusion_entropy_bound":0.1}' \
--diffusion-config '{"canvas_length":256}'
Tune --max-num-seqs, --max-model-len, and --gpu-memory-utilization for
your GPU and workload.