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mlx-community/LocateAnything-3B-bf16
LocateAnything-3B-bf16 is a image-text-to-text model from mlx-community. Use it for the image-text-to-text task on the model card, and read the license before you ship it in a product. It is set up for mlx-vlm. The card lists the license as other.
MLX format, bfloat16 (unquantized) conversion of nvidia/LocateAnything-3B, a vision-language model for fast, high-quality visual grounding (object detection, referring-expression grounding, pointing, GUI/text localiza…
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From the Hugging Face model README
MLX format, bfloat16 (unquantized) conversion of nvidia/LocateAnything-3B,
a vision-language model for fast, high-quality visual grounding (object detection,
referring-expression grounding, pointing, GUI/text localization). Converted with
mlx-vlm for Apple Silicon.
Numerically matches the original bf16 checkpoint; identical grounding output.
Note: LocateAnything support in
mlx-vlmcurrently lives in a pull request and is not yet in a releasedmlx-vlm. Until it merges, install from the branch that adds thelocateanythingmodel:pip install "git+https://github.com/beshkenadze/mlx-vlm@feat/locateanything-3b"
python -m mlx_vlm.generate --model mlx-community/LocateAnything-3B-bf16 \
--image http://images.cocodataset.org/val2017/000000039769.jpg \
--prompt "Detect all objects in the image." --max-tokens 128 --temperature 0.0
Output is structured coordinate tokens, e.g.
<ref>remote</ref><box><64><152><273><244></box> with coordinates quantized to
<0>..<1000> (normalized). Decoding modes: autoregressive (slow, default) and
Parallel Box Decoding (fast/hybrid, ~2x faster) via generation_mode.
The LICENSE file from the source model is included in this repo.