Downloads · 30 days
0
mkg20001/ai-wasteland-local
ai-wasteland-local is a text generation model from mkg20001. Use it when you need the model to write or continue text. It is set up for burn.
This is the compact local model used by ai-wasteland, a Minecraft Forge mod whose terrain, settlements, and monuments are authored as validated tool calls. It is a narrow structured generator, not a chat model or a ge…
Downloads · 30 days
0
Access
Public
Updated Aug 14, 2026
Repo size
392 MB
Likes
1
Public
Click a slice to open those files.
.mpk52.5 MB · 98%
From the Hugging Face model README
This is the compact local model used by ai-wasteland, a Minecraft Forge mod whose terrain, settlements, and monuments are authored as validated tool calls. It is a narrow structured generator, not a chat model or a general prose model.
The release contains a 52.3 MB Burn MessagePack model with 26,164,741 parameters. The 6-layer, 512-wide transformer uses grouped-query attention with 8 query heads and 2 key/value heads. Its 8,197-token vocabulary includes compact JSON macros plus byte fallback for previously unseen UTF-8 prompt text; those macros decode to the unchanged tool schema. Schema rules are shipped beside the weights. Saved generation defaults use temperature 0.25, top-k 2, a 1,400-token ceiling, and schema-aware JSON constraints.
In the saved 12-prompt production-shaped evaluation, the selected continuation produced 12/12 parseable constrained and unconstrained samples. The real validator accepted all 12 in each mode, every sample answered the requested kind, flavour, band and purpose, and all ten monument/settlement samples followed their requested attachment plan. These figures are a small deterministic engineering check against the checkpoint's recorded corpus, not a general benchmark.
Use harness/verify-model.sh in the source checkout to reproduce the offline
comparison. harness/verify-local-model.sh is the stronger release gate: it
starts the model endpoint and a fresh headless Minecraft server, then requires
the real sidecar to validate and publish the target pool. The release candidate
passed that gate after source commit ed948aa: the fresh world published 3
terrain bases, 3 settlements and 10 monuments, completed two exact requested
terrain/settlement pairs, one assistant turn executed 6 tool calls, and every
accepted template scored at least 77/100. Its maximum sampled four-block terrain
step was 8 against a limit of 12, and no terrain used architectural fittings.
Clone the source at the commit in SOURCE_COMMIT, download the files under
model/ into trainer/data/model, then run on an NVIDIA host:
export AIW_API_TOKEN="$(openssl rand -hex 32)"
AIW_MODEL_DIR=trainer/data/model AIW_INFER_BACKEND=cuda ./model.sh serve 18080
The endpoint implements authenticated GET /v1/models and
POST /v1/chat/completions. It returns one or more write_template tool calls
and supports up to six independent decoder calls in a batch (the end-to-end run
executed six tool calls from one assistant turn). The sidecar configures it
through AIW_OPENAI_BASE_URL, AIW_OPENAI_API_KEY, and AIW_MODEL.
Production-shaped asks are in examples/prompts.jsonl. The serving adapter is
part of the harness because these weights are not compatible with Transformers
or llama.cpp.
The selected checkpoint is the E10 one-epoch shrine-relation continuation of the
matched E8 geometry candidate, with physical batch two, accumulation four,
sequence length 2,368, sink-plus-window sparse attention (16 sink tokens and a
1,024-token window), and grammar unlikelihood weight 0.5. Its 3,815 balanced rows
combine validator-proven topology corrections with the selected external
building corpus. No generic prose rows or prose adapter were used.
model/run.env records the realized settings and
training source commit. Task queries include direct requests, multi-target pool
status, validator retries, and critiques.
The corpus and raw experiment log are intentionally not in this model repo.
Blueprint provenance and corpus construction live in the separate
ai-wasteland-data source repository; validation and rating belong to the mod
source so there is only one contract.
The real-building half of the corpus comes from three collections — GrabCraft
blueprints, Meta's 3D-Craft houses, and the GDMC settlement generation
competition — each validated and scored by this mod's own validator before
anything is kept. How they are fetched, converted and licensed is recorded in
ai-wasteland-data; 3D-Craft ships no licence of its own and should be treated
as non-commercial research material.
See REFERENCES.md for source, data, and research references. SHA256SUMS
covers every file in this release.