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luh0502/UV-IDM
UV-IDM is a machine learning model from luh0502. Use it for the machine learning task on the model card, and read the license before you ship it in a product. The card lists the license as apache-2.0.
Official implementation from UV-IDM (GitHub), presented at CVPR 2024.
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Updated Mar 8, 2026
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From the Hugging Face model README
Official implementation from UV-IDM (GitHub), presented at CVPR 2024.
UV-IDM generates photo-realistic facial UV textures based on the Basel Face Model (BFM). It leverages a latent diffusion model (LDM) for detailed texture generation and an identity-conditioned module to preserve identity consistency during 3D face reconstruction.
Place the downloaded checkpoint files in this directory with the following structure:
./
├── checkpoints/ # Model weights
├── pretrained/ # Pre-trained models
├── BFM/ # Basel Face Model files
└── third_party/ # Third-party dependencies
Download the checkpoint files from the official link (see README for the Google Drive link).
Create a filelist containing absolute paths to your input images, then run:
# Quick start with example images
CUDA_VISIBLE_DEVICES=0 python scripts/visualize.py --images_list_file test.txt --outdir test_imgs/output
# With your own images
CUDA_VISIBLE_DEVICES=0 python scripts/visualize.py --images_list_file your_txt_list --outdir your_output_path
The network outputs: render image, UV map, and OBJ file.
@inproceedings{li2024uv,
title={UV-IDM: Identity-Conditioned Latent Diffusion Model for Face UV-Texture Generation},
author={Li, Hong and Feng, Yutang and Xue, Song and Liu, Xuhui and Zeng, Bohan and Li, Shanglin and Liu, Boyu and Liu, Jianzhuang and Han, Shumin and Zhang, Baochang},
booktitle={CVPR},
year={2024}
}