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lsxi77777/Wat3R
Wat3R is a image-to-3d model from lsxi77777. Use it for the image-to-3d task on the model card, and read the license before you ship it in a product. The card lists the license as apache-2.0.
<h1 align="center" Wat3R: Underwater 3D Geometry Learning <br without Annotations </h1
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From the Hugging Face model README
Jiangwei Ren, Xingyu Jiang<sup>†</sup>, Zijie Song, Wei Xu, Hongkai Lin, Dingkang Liang and Xiang Bai
Huazhong University of Science & Technology.
(†) Corresponding author.
<a href="https://arxiv.org/abs/2607.08772"><img src="https://img.shields.io/badge/arXiv-2607.08772-b31b1b" alt='arxiv'></a> <a href="https://huggingface.co/spaces/lsxi77777/Wat3R"><img src="https://img.shields.io/badge/%F0%9F%A4%97_Hugging_Face-Space-F0CD4B?labelColor=666EEE" alt='HuggingFace Space'></a> <a href="https://www.apache.org/licenses/LICENSE-2.0"><img src="https://img.shields.io/badge/License-Apache--2.0-929292" alt='license'></a> <a href="https://openxlab.org.cn/datasets/lsxi7/Water3D"><img src="https://img.shields.io/badge/OpenXLab-Dataset-blue" alt='data'></a> <a href="https://huggingface.co/datasets/lsxi77777/Water3D"><img src="https://img.shields.io/badge/%F0%9F%A4%97_Hugging_Face-Dataset-F0CD4B?labelColor=666EEE" alt='HuggingFace Space'></a>
</div>Estimating 3D geometry in underwater environments presents unique challenges due to light attenuation, scattering, and the absence of large-scale, high-quality 3D annotations. Pioneering methods rely on massive dense annotations that are impractical in underwater settings. In this paper, we propose Wat3R, a cross-domain semi-supervised learning framework designed to adapt feed-forward 3D reconstruction models from air to underwater scenes. Uniquely, our method eliminates the need for any annotated underwater data following a teacher-student architecture, that learns robust geometry representations merely on abundant unlabeled real underwater video footage. We also design a cross-view consistency loss that leverages geometric cues from other views to compensate for the information degradation in the current view caused by water attenuation and scattering. Furthermore, considering the lack of comprehensive evaluation benchmarks, we construct Water3D, a diverse dataset covering various water bodies and underwater scenarios, designed for geometric task evaluation. Experimental results demonstrate that Wat3R outperforms current state-of-the-art methods in underwater multi-view depth estimation and point cloud reconstruction.
If you find our work useful in your research, please consider giving a star ⭐ and a citation
@inproceedings{ren2026wat3r,
title={Wat3R: Underwater 3D Geometry Learning without Annotations},
author={Ren, Jiangwei and Jiang, Xingyu and Song, Zijie and Xu, Wei and Lin, Hongkai and Liang, Dingkang and Bai, Xiang},
booktitle={Proceedings of the European Conference on Computer Vision},
year={2026}
}