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coreml-community/coreml-dynavisionXL-v0557_SDXL_8bit
coreml-dynavisionXL-v0557_SDXL_8bit is a text-to-image model from coreml-community. Use it when you need an image from a text prompt. The card lists the license as creativeml-openrail-m.
- This model was converted to Core ML for use on Apple Silicon devices. Conversion instructions can be found here. - Provide the model to an app such as Mochi Diffusion Github / Discord to generate images.
Downloads · 30 days
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Updated Nov 2, 2023
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From the Hugging Face model README
original version is only compatible with CPU & GPU option.SDXL default of 1024x1024 UNLESS NOTED OTHERWISE.8-bits.vae-encoder for use with image2image.CoreML format.safety checker (for NSFW content).Source(s): CivitAI<br>
All-in-one stylized 3D SFW and NSFW output, no refiner needed!
DynaVision XL was born from a merge of my NightVision XL model and several fantastic LORAs including Sameritan's wonderful 3D Cartoon LORA and the Wowifier LORA, to create a model that produces stylized 3D model output similar to computer graphics animation like Pixar, Dreamworks, Disney Studios, Nickelodeon, etc.
DynaVision XL is capable of both SFW and NSFW output. As with all of my other models, tools and embeddings, DynaVision XL is easy to use, preferring simple prompts and letting the model do the heavy lifting for scene building.
WARNING - DO NOT USE SDXL REFINER WITH DYNAVISION XL - The SDXL refiner is incompatible and you will have reduced quality output if you try to use the base model refiner with DynaVision XL.
DynaVisionXL 0.5.5.7 Release Notes 10/25/23
Hi everybody! I'm excited to announce the release of DynaVision XL 0.5.5.7. I've put a lot of work into this update, as the last update (0.5.4.3) kind of strayed from that magic that is DynaVision and pushed a little too hard towards realism. With this version, we've come back around to the Disney'esque charm that made DVXL so great to begin with!
Changelog
DVXL is now on it's own branch entirely as it has diverged 100% away from NVXL. This version I used multiple forward and back-merges between 0.5.4.3 and 0.3.7.1, working in a few new loras to help try to bring back the more exaggerated 3D cartoon look, while upping detail level and quality bolstered with some of my own training.
Expect more detail, better hands, better coherence. Teeth have had an improvement across the board/
Added New LoRAs:
Known Issues:



