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codelion/neural-drive-model
neural-drive-model is a machine learning model from codelion. Use it for the machine learning task on the model card, and read the license before you ship it in a product. It is set up for pytorch. The card lists the license as other.
An action-conditioned world model for SuperTuxKart: it predicts the next frame from the last 7 frames plus your controls, with no game engine underneath. Trained in PyTorch on gameplay (actions extracted automatically…
Downloads · 30 days
58
48% of all-time downloads
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120
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.pt1.1 GB · 78%
From the Hugging Face model README
An action-conditioned world model for SuperTuxKart: it predicts the next frame from the last 7 frames plus your controls, with no game engine underneath. Trained in PyTorch on gameplay (actions extracted automatically), and shipped in two runtimes from the same weights.
<video controls autoplay loop muted src="https://huggingface.co/codelion/neural-drive-model/resolve/main/preview.mp4"></video>
▶ Live in-browser demo (WebGPU): https://huggingface.co/spaces/codelion/neural-drive
[accelerate, brake, left, right, nitro, drift]| runtime | where | notes |
|---|---|---|
| PyTorch | CUDA / CPU | training + reference (fp32) |
| ONNX / WebGPU | any browser | fp16, runs on the visitor's GPU |
| file | what |
|---|---|
dit.pt | dynamics, 100k steps (k=8 teacher) |
dit_distilled.pt | few-step distilled student (k=2) |
vae.pt | ConvVAE codec |
decoder_big.pt | larger LPIPS decoder |
config.json | architecture config |
| file | what |
|---|---|
web/genframe_fp16.onnx | single-graph frame generator: prefills the 7-frame context once, then runs the k=2 denoise steps internally (KV-cache in the graph). ~262 MB |
web/vae.onnx | VAE decoder (fp32, to keep decode stable) |
web/seeds.bin | 18 spawn context states, raw float32 [18,7,8,24,48] |
web/meta.json | shapes + config for the web runtime |
Playing SuperTuxKart in Your Head: Learning Interactive World Models from Mobile Gameplay Videos — https://x.com/latent_node/status/2033769450592485543