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amtellezfernandez/minimal-shot-av-corl2027-checkpoints
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A closed-loop driving policy that reasons through unfamiliar long-tail scenarios without fine-tuning on any AV dataset.
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Updated May 19, 2026
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From the Hugging Face model README
A closed-loop driving policy that reasons through unfamiliar long-tail scenarios without fine-tuning on any AV dataset.

Spotlight Reflex — wrong-way actor, low visibility, night. Selects evasive_right,
clears the actor, recovers to lane centre. No training data for this scenario.

Baseline policy — no world-state reasoning, drives directly into the actor.
A minimal-shot autonomy prototype for Waymo's WOD-E2E long-tail benchmark, built entirely from scratch. Two independent tracks:
Spotlight Reflex (simulation track): A closed-loop policy built on six geometric world-state scalars — obstacle pressure, route blockage, lateral clearances — and nine maneuver candidates scored against trust-region references. The decision is a function of geometry only, not object identity. Runs in a custom 2D simulator and in Waymo's sensor-realistic AlpaSim with the same code.
WOD-E2E harness (benchmark track): A trajectory selector trained on Waymo's 479 preference-labeled validation frames using segment-grouped 5-fold cross-validation. Candidates come from kinematic physics, ridge regression, and temporal ego-history models; the selector picks among them using ~137 features plus visual embeddings (NVIDIA Cosmos, 64d) fed to a GPU MLP direct policy. Best result: 7.845 RFS.
The two tracks are deliberately isolated — simulator metrics are never used for WOD model selection.
The custom simulator is the controlled lab. I built it to make long-tail AV scenes cheap, randomized, and exactly measurable: the simulator knows the route, obstacles, actor motion, clearance, progress, and collision state at every step. That makes it possible to test whether a policy is using route/occupancy geometry rather than memorizing labels or passing one hand-picked demo.
AlpaSim is the transfer test. After the mechanism worked internally, I kept the same token-policy API and ran it through a second execution stack built from WOD-E2E front-camera scenes. The AlpaSim adapter reconstructs the same proxy geometry from camera, route, and ego-dynamics inputs, then calls the same policies: raw DAgger, clamped DAgger, hard-veto hybrid, source-decayed DAgger, and Spotlight Reflex.
That split is intentional: the simulator answers why a policy decision is made under known geometry; AlpaSim answers what survives when the same decision interface is forced through sensor-realistic proxy-state reconstruction.
Recent systems such as LaST-VLA pursue a large-model route: replace textual chain-of-thought with physically grounded latent spatio-temporal reasoning, then train for trajectory generation at scale. This repo does not try to reproduce that stack.
The complementary contribution here is narrower and more inspectable: keep the action interface explicit, run the same token API in both the custom simulator and AlpaSim, and measure transfer per axis — collision, offroad, lane adherence, and progress — instead of hiding everything inside one aggregate score. The advantage is not only auditability; it is failure localization. The experiments identify when grounded selection transfers, when learned token selection breaks, and which metric axis caused the break.
Repository map — custom simulator, AlpaSim transfer harness, WOD-E2E selector, and the diagnostic evidence path are separate but auditable from the same branch.
AlpaSim stack — WOD-E2E scene assets feed the front-camera adapter; the same token policies are evaluated as raw DAgger, clamped DAgger, hybrid-veto, and source-decayed variants.
Internal simulator loop — policy tokens are scored against continuous safety axes before being compared with external AlpaSim transfer behavior.

AlpaSim transfer matrix — WOD-E2E front-camera rollout with adapter map and metric
overlay. This GIF is generated from the 30-scene learned-policy matrix artifacts;
raw MP4 rollouts stay under ignored runs/ directories.

AlpaSim — real WOD-E2E front-camera frames alongside the adapter's reasoning output.

Construction zone — narrow corridor (5.2 m), cone field, lane closure. nudge_right.

Intersection stress — two crossing actors, different timings, 207 steps.

Foreign object debris — candidate selection avoids a static long-tail obstacle and returns to the lane reference.
Simulation — 350 rollouts, 0 collisions:
| Suite | Runs | Pass |
|---|---|---|
| WOD-style (all 11 clusters) | 110 | 100% |
| Compositional OOD | 60 | 100% |
| Adversarial (2–3 hazards) | 60 | 100% |
| Hidden holdout | 60 | 100% |
| Gauntlet (4 hazards, 3.5 m corridor) | 60 | 60% |
COMPASS: 9.137 / 10 (700 ranked runs) · 95% CI collision rate [0.0, 0.0053]
This is the primary Spotlight Reflex simulator benchmark: 350 deterministic rollouts over seeds 1–10. The gauntlet row here is the 60-run primary-suite slice.
Gauntlet vs baseline (same 420 scenarios, matched seeds):
| Policy | Pass rate | Collision rate |
|---|---|---|
| Baseline (no world-state reasoning) | 2.1% | 20.5% |
| Spotlight Reflex | 57.6% | 7.9% |
This is a separate larger matched comparison against the baseline policy (420 scenarios, seeds 1–80), not the same sample as the 60-run gauntlet row above.
WOD-E2E — 5-fold segment-grouped CV on 479 validation frames:
| Selector | RFS | Folds |
|---|---|---|
| Waymo baseline (official) | 7.022 | — |
| Local baseline | 7.131 | — |
| Gate-only | 7.803 | 5 |
| RFF direct policy | 7.834 | 5 |
| GPU MLP + Cosmos 64d | 7.845 | 5 |
| Cosmos latent world prior + direct selector | 7.848 | 5 |
| HGB Optuna peak (2-fold only, not comparable) | 7.880 | 2 |
| Oracle (perfect selector) | 9.264 | 5 |
Oracle gap: 1.407 RFS for the best tracked 5-fold selector. The right candidate
exists in the pool; the remaining problem is selector grounding, not candidate generation.
Grounding ablations are summarized in
docs/corl2027/results/wod_grounding_ablation_table.md.
AlpaSim transfer diagnostics — 10 shared WOD-E2E clips, paired by scene:
| Variant | Collision | Offroad | Wrong lane | Progress | Distance |
|---|---|---|---|---|---|
| Raw DAgger iter2 | 0.600 | 0.900 | 0.700 | 0.034 | 62.0 m |
| Clamped DAgger iter2 | 0.700 | 0.500 | 0.200 | 0.384 | 59.9 m |
| Axis-constrained clamped | 0.700 | 0.200 | 0.200 | 0.358 | 54.8 m |
| Hybrid clamped-veto | 0.800 | 0.200 | 0.700 | 0.837 | 166.1 m |
| Source-decayed DAgger | 0.600 | 0.900 | 0.400 | 0.175 | 62.9 m |
The external result is intentionally reported per axis, not as a single winner:
clamping improves route geometry, axis-constrained clamping further improves offroad and
distance-to-ground-truth, hybrid veto improves progress/offroad behavior, and source
decay improves wrong-lane rate. Full paired tests are in
docs/corl2027/results/alpasim_matrix10_with_axis_analysis.md.
The proxy-visibility audit is the key interpretation check: the axis-constrained and
hard-veto AlpaSim runs both saw 0/1990 structured-hazard frames, so collision failures
are upstream of token ranking and require actor-aware proxy reconstruction rather than a
stronger veto threshold
(audit).
The repo now includes the oracle-proxy probe for that diagnosis:
scripts/build_alpasim_oracle_actor_proxy.py
extracts privileged world-frame actor poses from AlpaSim ASL logs, and the
token_dagger_iter2_axis_constrained_oracle_actor_clamped preset injects them into the
same learned selector for a controlled oracle-proxy ablation
(commands).
Do not conflate the actor-aware numbers: the 0.70 -> 0.40 collision reduction is a
score-cutoff world-frame oracle diagnostic, and the historical 0.70 -> 0.60 raw result
was a 10-clip diagnostic. The canonical matched raw diagnostic is the 30/30 world-frame
oracle rerun in artifacts/alpasim_actor_blindness_30scene_raw_analysis.md:
collision stays 0.60 -> 0.60 with better=0, worse=0, offroad worsens
0.207 -> 0.310, wrong-lane improves 0.241 -> 0.172, and progress improves
0.170 -> 0.184. That makes the actor-complete probe informative but still inconclusive
for the collision-causality probe. The follow-up collision-surface audit
(Markdown,
JSON) shows why: the same
18/30 clips collide under baseline and oracle. At first impact, baseline logs show
maintain as top candidate and 0/18 structured-hazard frames, while oracle logs show
proxy hits, actors, and non-maintain selected actions on 17/17 logged collision clips.
The remaining collision surface therefore points beyond selector ranking alone, toward
candidate-set coverage or controller/traffic execution. The selector-side candidate
counterfactual
(Markdown,
JSON) injects the same
world-frame actor proxy into the baseline timeline and reconstructs candidate feasibility
without rerunning AlpaSim. It finds 0/18 actor-axis-safe first-impact frames, only
5/25 missed actor-axis-safe actionable frames, and 12/18 scenes where actor-axis-safe
selected tokens still collide later. That narrows selector miss to a minority explanation;
the remaining proof step is true candidate/controller replay. The selector-free direct
grid replay now covers that next step
(cost-ranked,
max-clearance):
both runs improve only 2/18 collision clips (1.000 -> 0.889, McNemar p=0.5000).
The max-clearance replay also improves distance-to-ground-truth (1.41 m -> 0.74 m),
but it still collides on 16/18 clips, so the residual failure is not explained by the
learned selector or direct-grid cost ranking alone.
The partial bridge analysis
(Markdown,
JSON) connects this external failure
to the controlled proxy perturbation: at first impact, baseline adapter logs contain
0/18 structured hazards while the world-frame oracle proxy has positive actor hazards in
18/18; actionable collision windows have median 22 oracle hazards versus 4 in
terminal-matched non-collision controls. This is a hazard-dropout bridge in the
structured-hazard interface, not yet a full residual-density bridge for route, heading,
lane, or feature-noise errors.
This table evaluates learned-policy transfer variants. It should be read as the
transfer-diagnostic extension rather than a replacement for the original Spotlight
readiness check (collision_at_fault: 0.0, dist_to_gt: 0.42 m).
Two primary references — each focused on one track with no repeated content:
docs/simulation.md — Policy architecture (6 scalars,
9 candidates, trust-region scoring, reference rules), simulator we built (11 WOD
clusters, compositional OOD generator, 8 actor models, COMPASS), AlpaSim integration
(4-channel adapter), results, and failure modes.
docs/wod-e2e-system-walkthrough.md —
WOD-E2E data and frame structure, candidate generation pipeline, selector training,
cross-validation protocol, performance results, and a full external-tools section
(Cosmos architecture, InternVLA architecture, Optuna TPE algorithm, RFF derivation,
GPU MLP architecture).
docs/presentation.tex — LaTeX Beamer slide deck
(pdflatex docs/presentation.tex or paste into Overleaf).
presentation.md / presentation-sota.pdf —
branch-level presentation with architecture graphs, simulator results,
AlpaSim transfer diagnostics, WOD-E2E results, and audit links.
docs/diagrams/ — Mermaid source schemas used directly in
the presentation; rendered slide assets live in docs/images/mermaid_*.svg.
docs/corl2027/paper.tex /
docs/corl2027/paper.pdf — current CoRL 2027
draft on grounded token selection and proxy-state transfer failure.
If you are browsing the stable main branch, switch to
CoRL-2027
for the more technical experiment logs, AlpaSim transfer harness, and ongoing paper
work. On this branch specifically, start here:
docs/corl2027/AUDIT.md — the shortest audit path:
branch assumptions, what is published on Hugging Face, what can be checked without
AlpaSim, and the exact commands for the full external matrix../scripts/run_corl2027_audit.sh — repo-local wrapper that runs the current
paper-evidence audits and, if a transfer-matrix directory already exists, refreshes
the paired AlpaSim analysis from disk.# Full reproducible AlpaSim runtime bootstrap: clone pinned upstream checkout if
# missing, create .venv via uv, run readiness, and build runtime images only on
# supported hosts.
./scripts/bootstrap_alpasim_runtime.sh
# Single demo rollout — wrong-way actor scenario
uv run --no-sync python scripts/run_demo.py \
--policy spotlight-reflex \
--scenario-cluster spotlight \
--seed 3 \
--artifacts-dir artifacts/demo_spotlight
# Full 350-rollout evaluation
uv run --no-sync python scripts/evaluate_scenarios.py \
--policy spotlight-reflex \
--suite all \
--seed-start 1 \
--seed-end 10 \
--output-dir artifacts/eval_all
# Geometry invariance regression test
uv run --no-sync python scripts/run_tests.py --quick
Available clusters: construction · intersection · pedestrian · cyclist
· cut-in · foreign object debris · special vehicle · spotlight · others
For AlpaSim specifically, keep the checkout path explicit:
export ALPASIM_ROOT=/abs/path/to/alpasim
./scripts/bootstrap_alpasim_runtime.sh
./.venv/bin/python scripts/fetch_checkpoints.py
./.venv/bin/python scripts/run_alpasim_local_external.py \
--mode print \
--model token_dagger_iter2_hybrid_clamped \
--scene-preset fresh_3scene
bootstrap_alpasim_checkout.sh clones the pinned upstream AlpaSim checkout and
builds a minimal $ALPASIM_ROOT/.venv with uv. The launcher then invokes
$ALPASIM_ROOT/.venv/bin/python and $ALPASIM_ROOT/.venv/bin/alpasim_wizard
directly, so it does not depend on AlpaSim's full workspace lockfile.
During setup, repo-tracked AlpaSim patches in third_party/alpasim_overrides/
are applied first; this includes the route-waypoint bridge required by the
actor-axis proxy.
Published paper checkpoints live in the public Hugging Face repo
amtellezfernandez/minimal-shot-av-corl2027-checkpoints. The tracked manifest at
artifacts/models_manifest.json defines the exact files, checksums, and local target
paths used by scripts/fetch_checkpoints.py.
Important: ALPASIM_ROOT must point at a real nested AlpaSim git checkout, not a
copied folder. If you copied alpasim/ between machines and it lost its .git
metadata, the wizard will resolve configs against the wrong repo root and fail.
./scripts/bootstrap_alpasim_checkout.sh now detects that case, moves the invalid
tree aside, and reclones the pinned upstream checkout automatically.
Before any real launch, ./scripts/check_alpasim_readiness.py verifies the four
failure points that caused most of the Spark bring-up issues: checkout shape,
Docker access, presence of the local alpasim-base:0.66.0 image, and gated USDZ
scene artifacts for the requested preset.
For the CoRL evidence loop, the repo now exposes three explicit gates:
# Audit what the current artifacts can honestly claim.
./.venv/bin/python scripts/audit_corl_evidence_strength.py
# Check whether internal proxy perturbations predict external AlpaSim failures.
./.venv/bin/python scripts/analyze_transfer_predictors.py
# Plan the decisive 30-scene matrix, including the axis-constrained selector.
./.venv/bin/python scripts/run_alpasim_transfer_matrix.py \
--mode print \
--scene-presets front_camera_30scene_merged \
--matrix-dir runs/alpasim_transfer_matrix_30scene_axis \
--allow-existing-matrix-dir
Switch --mode print to --mode both --continue-on-error on an x86_64 AlpaSim
host after readiness passes. The Best-Paper-level blocker is explicit in
artifacts/corl_evidence_strength_audit.md: the current local artifacts support a
strong diagnostic paper, but not yet a positive external method claim.
For a one-command repo audit on this branch, use:
./scripts/run_corl2027_audit.sh
That wrapper:
Current limitation: real AlpaSim rollouts are only supported on x86_64 hosts.
The NVIDIA NRE sensorsim image used by the wizard is amd64-only; on ARM hosts
such as DGX Spark we observed emulated sensorsim hangs and crashes before the
gRPC port became ready. The readiness check now fails fast on ARM unless
MSA_ALLOW_UNSUPPORTED_ALPASIM_ARM=1 is set explicitly.
If the repo contains a folder-local Hugging Face token at .env.alpasim_hf,
you can trigger direct gated AlpaSim downloads and the learned-policy matrix with:
./scripts/run_alpasim_transfer_matrix_repo.sh \
--mode both \
--models token_dagger_iter2,token_dagger_iter2_clamped,token_dagger_iter2_hybrid_clamped,token_dagger_srcdecay \
--scene-presets front_camera_10scene_smoke \
--matrix-dir runs/alpasim_transfer_matrix_run_10scene \
--allow-existing-matrix-dir \
--continue-on-error
That wrapper now does four repo-local setup steps automatically before the run:
alpasim-base:0.66.0 if it is missingFor an explicit preflight without launching anything:
./scripts/check_alpasim_readiness.py --scene-preset front_camera_10scene_smoke