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ameerazam08/styletalk
styletalk is a machine learning model from ameerazam08. Use it for the machine learning task on the model card, and read the license before you ship it in a product.
The official repository of the AAAI2023 paper StyleTalk: One-shot Talking Head Generation with Controllable Speaking Styles
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Updated Nov 30, 2023
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From the Hugging Face model README
The official repository of the AAAI2023 paper StyleTalk: One-shot Talking Head Generation with Controllable Speaking Styles
<p align='center'> <b> <a href="https://arxiv.org/abs/2301.01081">Paper</a> | <a href="https://drive.google.com/file/d/19WRhBHYVWRIH8_zo332l00fLXfUE96-k/view?usp=share_link">Supp. Materials</a> | <a href="https://youtu.be/mO2Tjcwr4u8">Video</a> </b> </p> <p align='center'> <img src='media/first_page.png' width='700'/> </p>The proposed StyleTalk can generate talking head videos with speaking styles specified by arbitrary style reference videos.
Clone this repo, install conda and run:
conda create -n styletalk python=3.7.0
conda activate styletalk
pip install -r requirements.txt
conda install pytorch==1.8.0 torchvision==0.9.0 torchaudio==0.8.0 cudatoolkit=11.1 -c pytorch -c conda-forge
conda update ffmpeg
The code has been test on CUDA 11.1, GPU RTX 3090.
Our methods takes 3DMM parameters(*.mat) and phoneme labels(*_seq.json) as input. Follow PIRenderer to extract 3DMM parameters. Follow AVCT to extract phoneme labels. Some preprocessed data can be found in folder samples.
Download checkpoints for StyleTalk and Renderer and put them into ./checkpoints.
Run the demo:
python inference_for_demo.py \
--audio_path samples/source_video/phoneme/reagan_clip1_seq.json \
--style_clip_path samples/style_clips/3DMM/happyenglish_clip1.mat \
--pose_path samples/source_video/3DMM/reagan_clip1.mat \
--src_img_path samples/source_video/image/andrew_clip_1.png \
--wav_path samples/source_video/wav/reagan_clip1.wav \
--output_path demo.mp4
Change audio_path, style_clip_path, pose_path, src_img_path, wav_path, output_path to generate more results.
Some code are borrowed from following projects:
Thanks for their contributions!