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Sky-Kim/com.sky.sentis.yolox
com.sky.sentis.yolox is a object detection model from Sky-Kim. Use it when you need objects located in an image. It is set up for unity-sentis. The card lists the license as apache-2.0.
YOLOX object detection converted to Unity Inference Engine (Sentis) FP16.
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From the Hugging Face model README
YOLOX object detection converted to Unity Inference Engine (Sentis) FP16.
yolox_fp16.sentis
YoloxDetector.cs # self-contained Unity Sentis inference (COCO labels)
[1, 3, S, S] in [0, 1] (read S from the model; the [0,1]→[0,255] scale is
baked into the export). YOLOX is typically trained BGR, so a R↔B swizzle is usually needed.[1, N, 5+C] (or [1, 5+C, N]) where each candidate is
[cx, cy, w, h, objectness, class_0..class_{C-1}], scores already sigmoid-activated and boxes in
input-pixel coordinates (export with the grid/stride decode baked in). NMS runs on the C# side.A complete self-contained implementation lives in YoloxDetector.cs (texture →
tensor with optional R↔B swizzle, layout auto-detection, scoring, class-wise NMS, GPU warmup, 80 COCO
labels inlined). Minimal usage:
var detector = new YoloxDetector(BackendType.GPUCompute);
detector.Load(modelRoot); // folder holding yolox_fp16.sentis
List<YoloxDetector.Detection> dets = await detector.DetectAsync(frameTexture); // boxes in input-pixel space
Do not substitute Ultralytics weights (
yolo*), which are AGPL-3.0. This repo ships YOLOX only.
Apache-2.0. Converted from Megvii-BaseDetection/YOLOX (Apache-2.0).