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PNW-GM/qwen-image-witcher3-velen-lora
qwen-image-witcher3-velen-lora is a text-to-image model from PNW-GM. Use it when you need an image from a text prompt. It is set up for peft. The card lists the license as apache-2.0.
LoRA adapter for Qwen/Qwen-Image-2512 trained on aerial cartographic terrain captures from The Witcher 3: Wild Hunt's Velen region. The adapter steers the base model toward stylized top-down cartography: muted earth t…
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From the Hugging Face model README
LoRA adapter for Qwen/Qwen-Image-2512 trained on aerial cartographic terrain captures from The Witcher 3: Wild Hunt's Velen region. The adapter steers the base model toward stylized top-down cartography: muted earth tones, dense forests, river networks, marsh textures, and the distinctive flat-shaded hills of the Velen overworld.
r=128, lora_alpha=128, bias=none, init=gaussianto_q/k/v, add_q/k/v_proj,
to_out.0, to_add_out) + MLP/modulation
(img_mlp.net.2, img_mod.1, txt_mlp.net.2, txt_mod.1)witcher3_velen dataset
(~10k samples after repetitions); final checkpoint at step 2120pipe._get_qwen_prompt_embeds)FlowMatchScheduler (vendored) with shift=3.0,
20 steps, guidance_scale=1.0import torch
from diffusers import QwenImagePipeline
pipe = QwenImagePipeline.from_pretrained(
"Qwen/Qwen-Image-2512", torch_dtype=torch.bfloat16
).to("cuda")
pipe.load_lora_weights("PNW-GM/qwen-image-witcher3-velen-lora")
# Vendored DiffSynth FlowMatchScheduler with shift=3.0 is recommended.
# See the training repo for the exact scheduler swap.
image = pipe(
prompt="aerial cartographic view of a marshland village in the Velen style",
num_inference_steps=20,
guidance_scale=1.0,
).images[0]
image.save("velen.png")
Top-down, slightly oblique aerial views with the Velen palette: ochre and olive ground, dense pine canopies, winding rivers, swamps with reed flecks, and scattered ruined settlements. Best results when prompts describe terrain rather than characters or close-up scenes.