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Merserk/SeedVR2-3B-ONNX
SeedVR2-3B-ONNX is a video-to-video model from Merserk. Use it for the video-to-video task on the model card, and read the license before you ship it in a product. The card lists the license as mit.
FP16 ONNX exports of SeedVR2-3B for WindowsML / ONNX Runtime.
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.onnx7.3 GB · 50%
From the Hugging Face model README
FP16 ONNX exports of SeedVR2-3B for WindowsML / ONNX Runtime.
This repository contains two ONNX layouts:
| Variant | Folder | Size | Use case |
|---|---|---|---|
| Monolithic | monolithic/ | ~7.3 GB | Original ONNX export with one DiT step graph plus VAE encoder/decoder. |
| Block-sharded | blocks/ | ~7.29 GB | FP16 block-sharded export for block-streaming execution and lower peak memory loaders. |
The repository provides model artifacts and metadata only. Use your own SeedVR2 inference pipeline or loader.
Download only the variant you need. Downloading the whole repository pulls both variants.
hf download Merserk/SeedVR2-3B-ONNX --include "monolithic/*" --include "config.json" --include "bucket_shapes.json" --include "versions*.json"
Python:
from huggingface_hub import snapshot_download
snapshot_download(
"Merserk/SeedVR2-3B-ONNX",
allow_patterns=[
"monolithic/*",
"config.json",
"bucket_shapes.json",
"versions*.json",
],
)
hf download Merserk/SeedVR2-3B-ONNX --include "blocks/*" --include "config.json" --include "bucket_shapes.json" --include "versions*.json"
Python:
from huggingface_hub import snapshot_download
snapshot_download(
"Merserk/SeedVR2-3B-ONNX",
allow_patterns=[
"blocks/*",
"config.json",
"bucket_shapes.json",
"versions*.json",
],
)
monolithic/Keep each .onnx file together with its matching .onnx.data file:
monolithic/
seedvr2_step_cfg.onnx
seedvr2_step_cfg.onnx.data
seedvr2_vae_encoder.onnx
seedvr2_vae_encoder.onnx.data
seedvr2_vae_decoder.onnx
seedvr2_vae_decoder.onnx.data
Default monolithic bucket:
batch=1, frames=5, height=480, width=848
Width is 848 for the monolithic export metadata to preserve 16-pixel divisibility.
blocks/The block-sharded variant contains the DiT split into separate ONNX files:
blocks/
seedvr2_cfg_combine.onnx
seedvr2_dit_embed.onnx
seedvr2_dit_block_00.onnx
...
seedvr2_dit_block_31.onnx
seedvr2_dit_out.onnx
seedvr2_vae_encoder.onnx
seedvr2_vae_decoder.onnx
Primary block bucket:
bucket_f1_256x256
batch=1, frames=1, height=256, width=256
For the primary block bucket, the VAE encoder accepts [1,3,1,256,256], produces latent [1,16,1,32,32], and the decoder returns [1,3,1,256,256].
CUDA was used only for export acceleration. The ONNX artifacts target WindowsML-compatible ONNX Runtime execution. The block-sharded export is intended for DirectML block streaming, with CPU fallback possible for components where needed.
config.json lists both variants and the exact paths inside this repository.bucket_shapes.json lists bucket shapes for both variants.versions.json points to variant-specific version metadata.versions_monolithic.json records the monolithic export metadata.versions_block.json records the block-sharded export metadata.Source model: ByteDance-Seed/SeedVR2-3B.
This repository is an ONNX artifact export and is not the original SeedVR2 source repository.