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GabrieleGiudici/EBQwen2.5-VL-3B
EBQwen2.5-VL-3B is a video-text-to-text model from GabrieleGiudici. Use it for the video-text-to-text task on the model card, and read the license before you ship it in a product. The card lists the license as cc-by-4.0.
This work builds upon the Basketball Action Recognition Dataset (BARD), originally introduced to enable supervised learning for primary action recognition in NBA game footage. However, BARD's initial design lacks the…
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From the Hugging Face model README
This work builds upon the Basketball Action Recognition Dataset (BARD), originally introduced to enable supervised learning for primary action recognition in NBA game footage. However, BARD's initial design lacks the granular annotations required to develop multi-stage computer vision pipelines involving object detection, jersey number recognition (JNR) and team attribution. To address these limitations, we present E-BARD (Extended Basketball Action Recognition Dataset), which bridges the gap between isolated action recognition and end-to-end scene-level reasoning through three key contributions.First, we introduce a new set of interrelated datasets that augment the original BARD videos with dense visual annotations. This includes detection data for key entities (ball, hoop, referee, player), team attribution based on uniform colors and JNR, all integrated to directly support and enrich the original action captions. Second, we establish a comprehensive benchmark for these specific visual understanding tasks using representative state-of-the-art models. We evaluate YOLO and RF-DETR for object detection; CLIP, SigLIP2, FashionCLIP, and the Perception Encoder for team color attribution; and olmOCR, Qwen2.5-VL-3B, and Qwen2.5-VL-7B for JNR. Finally, we propose a holistic, integrated approach based on Qwen2.5-VL, demonstrating the capacity of a unified multimodal framework to jointly address all subtasks simultaneously. Ultimately, E-BARD provides a comprehensive benchmark for multi-task basketball video understanding.
This repository hosts the EBQwen2.5-VL-3B model, a Vision-Language Model fine-tuned on the E-BARD (Extended Basketball Action Recognition Dataset) and BARD datasets.
Unlike specialized, single-task models, EBQwen 3B was developed for end-to-end basketball scene understanding, enabling holistic multi-task learning. It can handle multiple basketball-related computer vision tasks within a single unified framework.
EBQwen2.5-VL-3B can jointly perform multiple basketball-related vision tasks:
Evaluated on the 10% held-out test splits of E-BARD and human validated BARD benchmarks https://github.com/GabrieleGiudic/BARD/tree/master/validation:
Action Recognition (BARD Benchmark)
Team Color Attribution
Jersey Number Recognition (JNR, multi-image)
Object Detection (@ IoU 0.5)
Note: VLMs struggle with generating precise bounding box coordinates; specialized detection models may perform better for dense tracking
Look at the evaluation folder https://github.com/GabrieleGiudic/E-BARD/ for running the exact benchmarking scripts as described in the E-BARD paper. Note that it points always to both https://github.com/GabrieleGiudic/E-BARD and https://github.com/GabrieleGiudic/BARD.