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DedeProGames/NanoAndy-350M
NanoAndy-350M is a text generation model from DedeProGames. Use it when you need the model to write or continue text. It is set up for transformers. The card lists the license as other.
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From the Hugging Face model README

NanoAndy-350M is a compact, full-fine-tuned Minecraft agent model built on LiquidAI/LFM2.5-350M. It is inspired by Andy-4.1 and purpose-built to run as the "brain" of a bot in Mindcraft-CE, the community fork of the open-source Mindcraft platform that lets LLMs control Minecraft characters via Mineflayer.
At only 350M parameters, NanoAndy-350M is meant for setups where a full-size Andy-4 model isn't practical — low-VRAM GPUs, CPU-only machines, or running many bots at once.
NanoAndy-350M is trained on a stripped-down version of Andy-4.1's conversational data (DedeProGames/Andy-4.1-NanoAndy):
<think>...</think> reasoning traces were removed from the assistant turns. A 350M model has little spare capacity for long internal monologue, so training goes straight to the final in-game response.tool-role calls were dropped entirely, keeping the model focused on Mindcraft's native chat/command format instead of a JSON tool-calling schema it would rarely use well at this size.The result is a lean, fast, direct-response model rather than a smaller reasoning model.
| Base model | LiquidAI/LFM2.5-350M |
| Architecture | LFM2 (hybrid conv + attention) |
| Parameters | ~354M |
| Fine-tuning method | Full fine-tune (no LoRA/adapters) |
| Context length | 11,264 tokens |
| Language | English |
| License | LFM Open License v1.0 (inherited from base model) |
| Dataset | DedeProGames/Andy-4.1-NanoAndy (1,695 conversations) |
| Framework | Unsloth |
| Hardware | 1x NVIDIA T4 (Google Colab) |
| Epochs | 2 |
| Effective batch size | 8 (1 x 8 grad. accumulation) |
| Learning rate | 5e-5, cosine schedule, 15 warmup steps |
| Optimizer | adamw_8bit |
| Final train loss | ~0.39 |
NanoAndy-350M is meant to be dropped into a Mindcraft-CE bot profile (e.g. andy.json) as the chat/coding model, served locally through something like LM Studio, llama.cpp, or vLLM.
It also works with standard transformers:
from transformers import AutoModelForCausalLM, AutoTokenizer, TextStreamer
model_id = "DedeProGames/NanoAndy-350M"
model = AutoModelForCausalLM.from_pretrained(model_id, device_map="auto", dtype="bfloat16")
tokenizer = AutoTokenizer.from_pretrained(model_id)
streamer = TextStreamer(tokenizer, skip_prompt=True, skip_special_tokens=True)
prompt = "You are a minecraft bot named Andy. A player asks you to gather 4 oak logs."
input_ids = tokenizer.apply_chat_template(
[{"role": "user", "content": prompt}],
add_generation_prompt=True,
return_tensors="pt",
tokenize=True,
)["input_ids"].to(model.device)
model.generate(
input_ids,
do_sample=True,
temperature=0.3,
repetition_penalty=1.05,
max_new_tokens=256,
streamer=streamer,
)